Developed or developing a new product in PureBasic? Tell the world about it.
akee
Enthusiast
Posts: 496 Joined: Wed Aug 18, 2004 9:52 am
Location: Penang, Malaysia
Post
by akee » Sat Feb 25, 2006 6:37 pm
Clicking on the help examples produces an error.
Hatonastick
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Posts: 149 Joined: Wed Apr 27, 2005 11:50 am
Location: Adelaide, Australia
Contact:
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by Hatonastick » Sat Feb 25, 2006 10:15 pm
Yeah I think Fred said the help file isn't finished - so I'm guessing thats one of the bits that hasn't been done yet.
BTW thanks for the helpfile! It convinced me to swap from PB 3 to 4.
Please forgive my poor English, I'm an Australian.
jqn
User
Posts: 97 Joined: Fri Oct 31, 2003 3:04 pm
Post
by jqn » Mon Feb 27, 2006 12:41 pm
GetGadgetItemAttribute(#Gadget, 0, #PB_ListIcon_ColumnWidth, 2)
It's will be very usefull if
#PB_ListIcon_ColumnHeight is added.
I need to edit some ListIcon columns and I've thought to open a StringGadget in place of selected item/column.
There is some
simple another way of doing this?
JOAQUIN
CSAUER
Enthusiast
Posts: 188 Joined: Mon Oct 18, 2004 7:23 am
Location: Germany
Post
by CSAUER » Mon Feb 27, 2006 1:31 pm
Dear Fred,
thanks for your pretty nice PB4.
Would it be able to implement read/write-access to Z-order of gadgets for final version?
Best Regards
CSAUER
kawasaki
Enthusiast
Posts: 182 Joined: Thu Oct 16, 2003 8:09 pm
Post
by kawasaki » Mon Feb 27, 2006 5:08 pm
Great work, very impressed
One wish though : Add primitives into the entity commands.. I was using QMesh until now, but unfortunately, it wont work with pb 4.0.
Anyone have any code to do this otherwise?
Intrigued
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Posts: 501 Joined: Thu Jun 02, 2005 3:55 am
Location: U.S.A.
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by Intrigued » Mon Feb 27, 2006 10:04 pm
Fred wrote: You just have to create the 'Help' directory and put some files in it. Also the F7 is now used by the debugger, just assign another shortcut to this menu entry.
Thanks on part one (Help file), but, I seem to have hit a wall with creating a .dll file (for .exe I just reassigned the F7 combo to the Compile Executable action). The snag is I do not see where I have to go in PB 4 (beta 4) to compile to a .dll. In another words, I do not see such option anymore in the drop-down menu selection.
Can you get me back on track please and thanks.
Intrigued - Registered PureBasic, lifetime updates user
NoahPhense
Addict
Posts: 1999 Joined: Thu Oct 16, 2003 8:30 pm
Location: North Florida
Post
by NoahPhense » Tue Feb 28, 2006 4:29 am
compiler options, executable format... shared dll
Intrigued
Enthusiast
Posts: 501 Joined: Thu Jun 02, 2005 3:55 am
Location: U.S.A.
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by Intrigued » Wed Mar 01, 2006 12:26 am
NoahPhense wrote: compiler options, executable format... shared dll
Thank you. Now, is there a way to shortcut that option? I did like that about PB 3. You could choose from the Compile Executable... drop-down menu.
Intrigued - Registered PureBasic, lifetime updates user