PureBasic 4.00 - Beta 4

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akee
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Post by akee »

Clicking on the help examples produces an error.
Hatonastick
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Post by Hatonastick »

Yeah I think Fred said the help file isn't finished - so I'm guessing thats one of the bits that hasn't been done yet.

BTW thanks for the helpfile! It convinced me to swap from PB 3 to 4.
Please forgive my poor English, I'm an Australian.
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jqn
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Post by jqn »

GetGadgetItemAttribute(#Gadget, 0, #PB_ListIcon_ColumnWidth, 2)
It's will be very usefull if #PB_ListIcon_ColumnHeight is added.

I need to edit some ListIcon columns and I've thought to open a StringGadget in place of selected item/column.

There is some simple another way of doing this?

JOAQUIN
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Post by CSAUER »

Dear Fred,

thanks for your pretty nice PB4.
Would it be able to implement read/write-access to Z-order of gadgets for final version?

Best Regards

CSAUER
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Post by kawasaki »

Great work, very impressed :D

One wish though : Add primitives into the entity commands.. I was using QMesh until now, but unfortunately, it wont work with pb 4.0.

Anyone have any code to do this otherwise?
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Post by Intrigued »

Fred wrote:You just have to create the 'Help' directory and put some files in it. Also the F7 is now used by the debugger, just assign another shortcut to this menu entry.
Thanks on part one (Help file), but, I seem to have hit a wall with creating a .dll file (for .exe I just reassigned the F7 combo to the Compile Executable action). The snag is I do not see where I have to go in PB 4 (beta 4) to compile to a .dll. In another words, I do not see such option anymore in the drop-down menu selection.

Can you get me back on track please and thanks.
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NoahPhense
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Post by NoahPhense »

compiler options, executable format... shared dll
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Post by Intrigued »

NoahPhense wrote:compiler options, executable format... shared dll
Thank you. Now, is there a way to shortcut that option? I did like that about PB 3. You could choose from the Compile Executable... drop-down menu.
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