Page 12 of 12

Re: Game test v0.01

Posted: Sun Jan 04, 2026 3:52 am
by Carm3D
Amazing.

Re: Game test v0.01

Posted: Mon Jan 05, 2026 4:53 pm
by minimy
Thanks Carm!
And here the interactive part of the code running. This include an Sound engine with wav sound modulated frequency in real time between 12000 and 28000, to change voices (Monster, male, female, kid), and speed to keep relation between sound and typewriter.

The system is very very easy to make, You can make it yourself. I tell you how work the system:
I got a wav with phonemes for almost... hehe. Some thing like this:
'a e i o u ma me mi mo mu ...' Better with no space between phonemes, Can use audacity for it.
Play the sound in loop when start dialogue, later need synchronize text phonemes with position in the sound. Is not hard to do. See PB sound library.

Link to the video with sound in YT: https://www.youtube.com/watch?v=fUVnSXsnKzI
Was recorded with smartphone, sorry about quality.
Image

Re: Game test v0.01

Posted: Tue Jan 06, 2026 9:15 am
by Carm3D
"Serpiente? Serpiiiiiiieeeeeeente!!!"

Re: Game test v0.01

Posted: Tue Jan 06, 2026 3:58 pm
by minimy
Carm3D wrote: Tue Jan 06, 2026 9:15 am "Serpiente? Serpiiiiiiieeeeeeente!!!"
¡Que va!.. Lobo solitario. :lol:
I know the voice is not very good but with music and other sound effects at time can be good.
Not remember if animal crossing or other game use a similar speak effect.

Re: Game test v0.01

Posted: Tue Jan 06, 2026 6:46 pm
by Carm3D
minimy wrote: Tue Jan 06, 2026 3:58 pmNot remember if animal crossing or other game use a similar speak effect.
https://www.youtube.com/watch?v=AShPXGlbvbE

Re: Game test v0.01

Posted: Tue Jan 06, 2026 6:52 pm
by ChrisR
I'm not really into games at the moment, but I watched the videos and I'm impressed by the work that must have been involved and that you can do this kind of thing with PB. Well done :)

Re: Game test v0.01

Posted: Tue Jan 06, 2026 11:00 pm
by threedslider
Nice work as always ! Keep it up !