That's what the version number says. There are still commands missing,
and some are there, but don't support everything that the ones on windows
do.
Timo
Windows CE compiler
- DoubleDutch
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I was thinking about xbox binaries too, if the user supplied the proper libs. There is a release of the SDL library for the xbox - if an SDL interface was written then writing universal programs for xbox, linux, pc would be easier. Is the only thing that would be needed would be some kind of "switch" to say if its an xbox or a windows executable 

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for info on the xbe (xbox) header see http://www.xbdev.net/non_xdk/nasm_xbe/xbe_020/index.php
The xbox should be easiest to write a new version for because it should essentially be the same as the windows/direct x version, but without windows! same processor, same directx calls, etc...
The xbox should be easiest to write a new version for because it should essentially be the same as the windows/direct x version, but without windows! same processor, same directx calls, etc...
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Nice site!!DoubleDutch wrote:for info on the xbe (xbox) header see http://www.xbdev.net/non_xdk/nasm_xbe/xbe_020/index.php


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