Re: Update 3D libraries
Posted: Mon Jul 19, 2021 2:53 pm
+1
http://www.purebasic.com
https://www.purebasic.fr/english/
Here is a link to the Vulkan Readme file on their site. It is a summary of the licensesbox_80 wrote: Thu Jun 10, 2021 2:51 pm Ogre Next do have Vulkan as a priority with experimental support as of right now. I wonder what the license is for Unreal Engine Library is?
Thanks for the information. It exciting to see another option out there with no drawbacks.Distorted Pixel wrote: Sun Aug 29, 2021 5:03 amHere is a link to the Vulkan Readme file on their site. It is a summary of the licensesbox_80 wrote: Thu Jun 10, 2021 2:51 pm Ogre Next do have Vulkan as a priority with experimental support as of right now. I wonder what the license is for Unreal Engine Library is?
https://vulkan.lunarg.com/license/#/content/README
Here is a link to all the licenses for each version available for download. Csv and txt formats
https://vulkan.lunarg.com/license/#/release
You're welcomeThanks for the information. It exciting to see another option out there with no drawbacks.
I hoping real hard they do update either to a newer version of Orge or switch to Valkan. I have been trying to compile the new version of Orge to no avail. I actually don't know how to do it. The GitHub site explanation of doing it is not very explanatory or detailed. I also found a tutorial step by step of an older version, but the links are broken to some resources. I could get the dependancies seperately which I did, but can't figure out how to put them where the tutorial says individually. Anyway it fails all the time. I really hope they update to something.skinkairewalker wrote: Sun Feb 06, 2022 1:38 am with beta release 4 of Pb6.0 can we say that it is a hope to update the ogre libs?![]()
+1+1+1+1+1+1+1skinkairewalker wrote: Tue Mar 12, 2024 4:02 pm I dream of the day that purebasic will have ogre updated and imgui built in xD
like this screenshot > https://prnt.sc/WNOY9XE59w_b
Ogre 14.2 Samples :
https://www.ogre3d.org/2024/02/26/ogre-14-2-released
I believe that if you just added support for OpenGL you could do a lot of interesting things...threedslider wrote: Tue Mar 12, 2024 11:02 pm If Fred make a wrapping for Vulkan api in Purebasic as OpenGL that will sounds mega super cool !!![]()
+ 1 000 000![]()
Yeah but I use several in my many projects for OpenGL, it is fun and I want to go deeper in that wayskinkairewalker wrote: Sat Jun 29, 2024 3:45 am I believe that if you just added support for OpenGL you could do a lot of interesting things...