Page 2 of 3

Re: Update 3D libraries

Posted: Mon Jul 19, 2021 2:53 pm
by skinkairewalker
+1

Re: Update 3D libraries

Posted: Sun Aug 29, 2021 5:03 am
by Distorted Pixel
box_80 wrote: Thu Jun 10, 2021 2:51 pm Ogre Next do have Vulkan as a priority with experimental support as of right now. I wonder what the license is for Unreal Engine Library is?
Here is a link to the Vulkan Readme file on their site. It is a summary of the licenses
https://vulkan.lunarg.com/license/#/content/README

Here is a link to all the licenses for each version available for download. Csv and txt formats
https://vulkan.lunarg.com/license/#/release

Re: Update 3D libraries

Posted: Sun Aug 29, 2021 10:00 am
by Mijikai
+1

Re: Update 3D libraries

Posted: Sun Aug 29, 2021 4:46 pm
by box_80
Distorted Pixel wrote: Sun Aug 29, 2021 5:03 am
box_80 wrote: Thu Jun 10, 2021 2:51 pm Ogre Next do have Vulkan as a priority with experimental support as of right now. I wonder what the license is for Unreal Engine Library is?
Here is a link to the Vulkan Readme file on their site. It is a summary of the licenses
https://vulkan.lunarg.com/license/#/content/README

Here is a link to all the licenses for each version available for download. Csv and txt formats
https://vulkan.lunarg.com/license/#/release
Thanks for the information. It exciting to see another option out there with no drawbacks. :)

Re: Update 3D libraries

Posted: Sun Aug 29, 2021 9:41 pm
by Distorted Pixel
Thanks for the information. It exciting to see another option out there with no drawbacks. :)
You're welcome

+1

Re: Update 3D libraries

Posted: Sun Feb 06, 2022 1:38 am
by skinkairewalker
with beta release 4 of Pb6.0 can we say that it is a hope to update the ogre libs? :D

Re: Update 3D libraries

Posted: Sat May 14, 2022 12:54 am
by Distorted Pixel
skinkairewalker wrote: Sun Feb 06, 2022 1:38 am with beta release 4 of Pb6.0 can we say that it is a hope to update the ogre libs? :D
I hoping real hard they do update either to a newer version of Orge or switch to Valkan. I have been trying to compile the new version of Orge to no avail. I actually don't know how to do it. The GitHub site explanation of doing it is not very explanatory or detailed. I also found a tutorial step by step of an older version, but the links are broken to some resources. I could get the dependancies seperately which I did, but can't figure out how to put them where the tutorial says individually. Anyway it fails all the time. I really hope they update to something.

Re: Update 3D libraries

Posted: Sun Jan 15, 2023 6:19 am
by skinkairewalker
will this year we have some update of CEGUI and OGRE?

#HopeIsTheLastToDie.
#PurebasicIs TheBest

Re: Update 3D libraries

Posted: Tue Mar 12, 2024 4:02 pm
by skinkairewalker
I dream of the day that purebasic will have ogre updated and imgui built in xD
like this screenshot > https://prnt.sc/WNOY9XE59w_b

Ogre 14.2 Samples :
https://www.ogre3d.org/2024/02/26/ogre-14-2-released

Re: Update 3D libraries

Posted: Tue Mar 12, 2024 4:36 pm
by marc_256
skinkairewalker wrote: Tue Mar 12, 2024 4:02 pm I dream of the day that purebasic will have ogre updated and imgui built in xD
like this screenshot > https://prnt.sc/WNOY9XE59w_b

Ogre 14.2 Samples :
https://www.ogre3d.org/2024/02/26/ogre-14-2-released
+1+1+1+1+1+1+1

Re: Update 3D libraries

Posted: Tue Mar 12, 2024 5:01 pm
by jacdelad
This update is very new, but looks good. I recently started using the 3D engine for my 3D PCBs and just use a fraction its power. But I also give a +1.

Re: Update 3D libraries

Posted: Tue Mar 12, 2024 7:25 pm
by Caronte3D
+1000

Re: Update 3D libraries

Posted: Tue Mar 12, 2024 11:02 pm
by threedslider
If Fred make a wrapping for Vulkan api in Purebasic as OpenGL that will sounds mega super cool !! :mrgreen:

+ 1 000 000 :shock:

Re: Update 3D libraries

Posted: Sat Jun 29, 2024 3:45 am
by skinkairewalker
threedslider wrote: Tue Mar 12, 2024 11:02 pm If Fred make a wrapping for Vulkan api in Purebasic as OpenGL that will sounds mega super cool !! :mrgreen:

+ 1 000 000 :shock:
I believe that if you just added support for OpenGL you could do a lot of interesting things...

Re: Update 3D libraries

Posted: Sun Jun 30, 2024 1:28 pm
by threedslider
skinkairewalker wrote: Sat Jun 29, 2024 3:45 am I believe that if you just added support for OpenGL you could do a lot of interesting things...
Yeah but I use several in my many projects for OpenGL, it is fun and I want to go deeper in that way :mrgreen:

I already working on my wrapping for Vulkan for PB in C++, it sounds great and work well but to far to finish that :shock: :)