Update 3D libraries

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skinkairewalker
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Re: Update 3D libraries

Post by skinkairewalker »

+1
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Distorted Pixel
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Re: Update 3D libraries

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box_80 wrote: Thu Jun 10, 2021 2:51 pm Ogre Next do have Vulkan as a priority with experimental support as of right now. I wonder what the license is for Unreal Engine Library is?
Here is a link to the Vulkan Readme file on their site. It is a summary of the licenses
https://vulkan.lunarg.com/license/#/content/README

Here is a link to all the licenses for each version available for download. Csv and txt formats
https://vulkan.lunarg.com/license/#/release
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Re: Update 3D libraries

Post by Mijikai »

+1
box_80
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Re: Update 3D libraries

Post by box_80 »

Distorted Pixel wrote: Sun Aug 29, 2021 5:03 am
box_80 wrote: Thu Jun 10, 2021 2:51 pm Ogre Next do have Vulkan as a priority with experimental support as of right now. I wonder what the license is for Unreal Engine Library is?
Here is a link to the Vulkan Readme file on their site. It is a summary of the licenses
https://vulkan.lunarg.com/license/#/content/README

Here is a link to all the licenses for each version available for download. Csv and txt formats
https://vulkan.lunarg.com/license/#/release
Thanks for the information. It exciting to see another option out there with no drawbacks. :)
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Distorted Pixel
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Re: Update 3D libraries

Post by Distorted Pixel »

Thanks for the information. It exciting to see another option out there with no drawbacks. :)
You're welcome

+1
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skinkairewalker
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Re: Update 3D libraries

Post by skinkairewalker »

with beta release 4 of Pb6.0 can we say that it is a hope to update the ogre libs? :D
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Re: Update 3D libraries

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skinkairewalker wrote: Sun Feb 06, 2022 1:38 am with beta release 4 of Pb6.0 can we say that it is a hope to update the ogre libs? :D
I hoping real hard they do update either to a newer version of Orge or switch to Valkan. I have been trying to compile the new version of Orge to no avail. I actually don't know how to do it. The GitHub site explanation of doing it is not very explanatory or detailed. I also found a tutorial step by step of an older version, but the links are broken to some resources. I could get the dependancies seperately which I did, but can't figure out how to put them where the tutorial says individually. Anyway it fails all the time. I really hope they update to something.
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skinkairewalker
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Re: Update 3D libraries

Post by skinkairewalker »

will this year we have some update of CEGUI and OGRE?

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skinkairewalker
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Re: Update 3D libraries

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I dream of the day that purebasic will have ogre updated and imgui built in xD
like this screenshot > https://prnt.sc/WNOY9XE59w_b

Ogre 14.2 Samples :
https://www.ogre3d.org/2024/02/26/ogre-14-2-released
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Re: Update 3D libraries

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skinkairewalker wrote: Tue Mar 12, 2024 4:02 pm I dream of the day that purebasic will have ogre updated and imgui built in xD
like this screenshot > https://prnt.sc/WNOY9XE59w_b

Ogre 14.2 Samples :
https://www.ogre3d.org/2024/02/26/ogre-14-2-released
+1+1+1+1+1+1+1
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Re: Update 3D libraries

Post by jacdelad »

This update is very new, but looks good. I recently started using the 3D engine for my 3D PCBs and just use a fraction its power. But I also give a +1.
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Re: Update 3D libraries

Post by Caronte3D »

+1000
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Re: Update 3D libraries

Post by threedslider »

If Fred make a wrapping for Vulkan api in Purebasic as OpenGL that will sounds mega super cool !! :mrgreen:

+ 1 000 000 :shock:
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skinkairewalker
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Re: Update 3D libraries

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threedslider wrote: Tue Mar 12, 2024 11:02 pm If Fred make a wrapping for Vulkan api in Purebasic as OpenGL that will sounds mega super cool !! :mrgreen:

+ 1 000 000 :shock:
I believe that if you just added support for OpenGL you could do a lot of interesting things...
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Re: Update 3D libraries

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skinkairewalker wrote: Sat Jun 29, 2024 3:45 am I believe that if you just added support for OpenGL you could do a lot of interesting things...
Yeah but I use several in my many projects for OpenGL, it is fun and I want to go deeper in that way :mrgreen:

I already working on my wrapping for Vulkan for PB in C++, it sounds great and work well but to far to finish that :shock: :)
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