What about... Monkey-X?

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Joubarbe
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Re: What about... Monkey-X?

Post by Joubarbe »

Again, Godot Engine is quite impressive since 2.1. There's a certain level of abstraction I need to get used to, but it evolves very quickly and is already very robust (scenes inheritance, deep GUI, animations, particles, translations, viewports, smart language, etc.). I'm definitely going to switch to Godot for big projects, so thank you to the person who mentioned it :)
tj1010
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Re: What about... Monkey-X?

Post by tj1010 »

Joubarbe wrote:Again, Godot Engine is quite impressive since 2.1. There's a certain level of abstraction I need to get used to, but it evolves very quickly and is already very robust (scenes inheritance, deep GUI, animations, particles, translations, viewports, smart language, etc.). I'm definitely going to switch to Godot for big projects, so thank you to the person who mentioned it :)

I was migrating to it from LiveCode before SB 2.0 which builds .apk and .ipa and is cleaner and more powerful. Same reason I went to PB over MingW and python and FASM.
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leonhardt
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Re: What about... Monkey-X?

Post by leonhardt »

I have bought monkey x when its name was still monkey .price was 99us dollars for lifetime free upgrade . Then after some time when I check the site,monkey became open source and Mark wrapper it called monkey x ,which need me pay once more to use it . What did he say before? F u c k that.
The language is more high level than PB IMO ,so sometimes it does thing quickly but lack of flexibility and its IDE is not friend enough compared to PB
poor English...

PureBasic & Delphi & VBA
tj1010
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Re: What about... Monkey-X?

Post by tj1010 »

leonhardt wrote:I have bought monkey x when its name was still monkey .price was 99us dollars for lifetime free upgrade . Then after some time when I check the site,monkey became open source and Mark wrapper it called monkey x ,which need me pay once more to use it . What did he say before? F u c k that.
The language is more high level than PB IMO ,so sometimes it does thing quickly but lack of flexibility and its IDE is not friend enough compared to PB

It's almost identical to Java syntax so definitely no where close to the high-level of PB. The only things remotely technical in PB without API and assembler are pointers and buffers which are the easiest I've ever seen. I learned Java in 1999 and have been working with it since and even I find it annoying to use. Keeping up with class extensions and large constructors etc..

If you're writing *anything* with no team the economics of coding can break projects, because you can't pause life while you write and test. Anyone who has actually finished something and put it out there aren't typically going to be so maverick to suggest otherwise.
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Re: What about... Monkey-X?

Post by Fred »

Please don't go out of topic, thanks.
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