Page 2 of 2

Posted: Thu Mar 24, 2005 11:04 am
by Dreglor
maybe i do a drag click add on :)

Posted: Fri Mar 25, 2005 5:23 am
by Dreglor
hmm i figured that the rotations are in a matrix, problem is i can't remeber how to get the x,y,z values out of that matrix.
could some one explain that for me

Re: True Axis Physics Engine Include!

Posted: Sat Apr 02, 2005 10:48 pm
by NoahPhense
I couldn't dl the SDK.. is it just me ?

Re: True Axis Physics Engine Include!

Posted: Sat Apr 02, 2005 11:14 pm
by Psychophanta
NoahPhense wrote:I couldn't dl the SDK.. is it just me ?
Here it works if not using a download manager :)

Re: True Axis Physics Engine Include!

Posted: Sun Apr 03, 2005 5:29 am
by NoahPhense
Psychophanta wrote:
NoahPhense wrote:I couldn't dl the SDK.. is it just me ?
Here it works if not using a download manager :)
Ok I got it.. but I couldn't get the code to work.. even with the mesh and
the jpg ..?

- np

Posted: Sun Apr 03, 2005 6:45 am
by Dreglor
err? what is it doing