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Posted: Thu Feb 05, 2009 1:59 pm
by Kaeru Gaman
eesau wrote:
the.weavster wrote:I'd really like the option of using a PureBasic interpreter. Fred?
A small, fast, easy to use and to implement scripting engine using the PB syntax would be an awesome addition to the language, especially for game development. Maybe some day...
there is one: PaladiumX

Posted: Thu Feb 05, 2009 2:06 pm
by eesau
Kaeru Gaman wrote:
eesau wrote:
the.weavster wrote:I'd really like the option of using a PureBasic interpreter. Fred?
A small, fast, easy to use and to implement scripting engine using the PB syntax would be an awesome addition to the language, especially for game development. Maybe some day...
there is one: PaladiumX
I don't count anything in German as easy to implement :wink:

Posted: Thu Feb 05, 2009 2:11 pm
by Kaeru Gaman
aw c'mon! you're an English speaking Finn, how difficult could German probably be to you. :P

Posted: Thu Feb 05, 2009 2:19 pm
by eesau
Kaeru Gaman wrote:aw c'mon! you're an English speaking Finn, how difficult could German probably be to you. :P
Too damn difficult! :oops:

But back to das topic, is any kind of english help planned for PaladiumX? Are the developers on this forum or only on the german one?

Posted: Thu Feb 05, 2009 2:28 pm
by Kaeru Gaman
cxAlex is the Developer of PaladiumX.

btw.. there is an older topic about PaladiumX, this is no longer up to date.
the wrapping issue has been solved.

I already contacted Alex in the German forums, asking if there is an English Docu.
If not, maybe it's about time for one.