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PureFORM bug with inverted mouse buttons

Posted: Sun Jul 27, 2008 5:00 pm
by somic
Hi Nick,
congratulations and thank you for the PureFORM tool.

I'm just starting to use it and I've noticed that it is not possible to add gadgets if the mouse has inverted buttons (I'm left mouse handed).

Am I doing something wrong?
The Alternate Button (mine is the left one) works properly, showing the PopUp Menu, while the Main Button (mine is the right one) doesn't allow to draw the gadget on the form.

I've seen that with the standard mouse button configuration everithing works fine.

Can you kindly make a check?

Many thanks in advance,

Best regards,
Carlo

Posted: Mon Jul 28, 2008 11:31 am
by gnozal
Update (build 332)

Changes :
- Fixed issue with inverted mouse buttons
- Code Infusion now supports ContainerGadget toolbar events

Re: PureFORM bug with inverted mouse buttons

Posted: Mon Jul 28, 2008 11:32 am
by gnozal
somic wrote:I'm just starting to use it and I've noticed that it is not possible to add gadgets if the mouse has inverted buttons (I'm left mouse handed).
Should be fixed in new release.

Posted: Mon Jul 28, 2008 11:49 am
by Cruster
gnozal wrote:Update (build 332)

Changes :
- Fixed issue with inverted mouse buttons
- Code Infusion now supports ContainerGadget toolbar events
Gnozal, this is such a useful tool :D many thanks for writing it and also keeping it so up to date.

Re: PureFORM bug with inverted mouse buttons

Posted: Tue Jul 29, 2008 5:55 pm
by somic
Should be fixed in new release
Can you tell us when (approx.)?

Thanks again,
Carlo

Re: PureFORM bug with inverted mouse buttons

Posted: Wed Jul 30, 2008 7:17 am
by gnozal
somic wrote:
Should be fixed in new release
Can you tell us when (approx.)?
Now !
See http://www.purebasic.fr/english/viewtop ... start=1000

Re: PureFORM bug with inverted mouse buttons

Posted: Wed Jul 30, 2008 7:55 am
by Fangbeast
Now !

LOL! Gnozal, the human coding machine :D

Re: PureFORM bug with inverted mouse buttons

Posted: Fri Aug 01, 2008 9:44 am
by somic
Many thanks,
I will test asap.

Carlo

Posted: Wed Aug 06, 2008 4:38 pm
by gnozal
Update (build 336)

Changes :
- fixed a code infusion explorer issue
- projects should load faster

Posted: Wed Aug 06, 2008 7:12 pm
by Molchyn
Hi gnozal
ImageButton have a 2nd Image for pressed-state
#PB_Button_PressedImage: Set the image displayed when the button is pressed.
Can you implement it?
example here http://www.purebasic.fr/english/viewtop ... 579#245579
BR

Posted: Thu Aug 07, 2008 8:01 am
by gnozal
Update (build 338)

Changes :

- ButtonImageGadget : added support for 2nd image (pressed state image [PB4.20+ only]).
Note : the 2nd image is supported in the generated code but is not shown in the form. Use 'Compile/Run' for preview.

Posted: Fri Aug 08, 2008 2:44 pm
by Bisonte
Hi. This tool is very good. But If I download a "new" update , i install it, and if i start the tool, there's a new Update ;) very great, but... can u make an automatic Update possible ?

__________
sorry about my english ;)

Posted: Fri Aug 08, 2008 3:17 pm
by gnozal
Bisonte wrote:Hi. This tool is very good. But If I download a "new" update , i install it, and if i start the tool, there's a new Update ;) very great, but... can u make an automatic Update possible ?
At the moment, automatic downloads are only available through my tools updater.
But maybe one day ...

Posted: Sat Aug 09, 2008 1:58 pm
by Bisonte
Ah ok i've forgotten your lib updater ;)

But its a tool not a lib ;) Ok thanks for info

Posted: Tue Aug 19, 2008 10:03 am
by ozzie
I'm trying to get my first form designed using PureFORM and I'm getting a compliation error. The form is quite simple with two image gadgets and a few text gadgets - it's just a splash screen for my application.

In PureFORM's Code View I click on 'Complete Code' and then click on 'Copy to Clipboard'. I then switch to jaPBe and open a new tab and paste the code. When I click the Compile icon in jaPBe, a new tab is opened for CustomButton.pbi and the complier throws an error on line 70 with a message about structure already declared: TrackMouseEvent.

What am I doing wrong?

Mike