3d Lighting

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SoulReaper
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3d Lighting

Post by SoulReaper »

Hello :)

Is it possible in Pure Basic to have two 3d objects and have a light source hit one 3d object but not the for the other 3d object.

its a good question - hope someone will 'shed some light' hehehe, on this for me...

Thankyou
Kevin :)
dontmailme
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Post by dontmailme »

Does this HELP !

Syntax

DisableMaterialLighting(#Material, State)

Description

Enables or disables the dynamic #Material lighting. This means than the object which will use this material will be not affected by a dynamic light, created with the CreateLight() command. Dynamic lighting is enabled by default, when a material is created. 'State' can take the following values:
1: Dynamic lighting is disabled
0: Dynamic lighting is enabled
Paid up PB User !
SoulReaper
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Post by SoulReaper »

Thankyou :D

Thats perfect guess i have a lot of learning to do :wink: :D
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