Changes in 3.94 final ?? - win32

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va!n
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Changes in 3.94 final ?? - win32

Post by va!n »

Hi Fred!
Can you tell us about some news/changes for the final 3.94 windows release?
Will the final 3.94 version bring us along one of the following news/changes?

[ ] more type support (signed/unsigned, doubles, #PI = 3.14159265359
[ ] safed thread stuff ...
[ ] generate more optimized asm output ...
[ ] For/Next value supporting floats and Step as expression ...
[ ] change version of inbuild DX routines (DX7,DX8,DX9 ...)
[ ] faster Point() - like StartPixelsCache() as you told about in forum ...
[ ] :wink:

thanks for your time. have a nice day.
va!n aka Thorsten

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aaron
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Post by aaron »

All of the features that you list are more likely to show up in 4.0, not 3.94. My guess would be that 3.94 will be a bug fixed 3.93beta... Make sense? :wink:
va!n
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Post by va!n »

aaron wrote:All of the features that you list are more likely to show up in 4.0, not 3.94. My guess would be that 3.94 will be a bug fixed 3.93beta... Make sense? :wink:
yes you are right and i agree... first i wish a bug fixed 3.94beta too :cool:
so let us wait for the next beta or final release :wink:
va!n aka Thorsten

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Post by Trond »

aaron wrote:All of the features that you list are more likely to show up in 4.0, not 3.94. My guess would be that 3.94 will be a bug fixed 3.93beta... Make sense? :wink:
Not really 3.93 is the bug fixed 3.93beta. 3.94 is the bugfixed 3.94beta.
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Post by aaron »

OK OK... bug fixed 3.94.... :roll:
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Re: Changes in 3.94 final ?? - win32

Post by traumatic »

Code: Select all

[ ] more type support (signed/unsigned, doubles, #PI = 3.14159265359 
[ ] safed thread stuff ...
[ ] generate more optimized asm output ...
[ ] For/Next value supporting floats and Step as expression ...
[ ] change version of inbuild DX routines (DX7,DX8,DX9 ...)
[ ] faster Point() - like StartPixelsCache() as you told about in forum ...
[X]  :wink: 
:wink:
Good programmers don't comment their code. It was hard to write, should be hard to read.
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