Faster DirectX Drawing Support:

Got an idea for enhancing PureBasic? New command(s) you'd like to see?
BackupUser
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Post by BackupUser »

Restored from previous forum. Originally posted by MrVainSCL.

[== Faster DirectX Drawing Support: ==]
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The 2D DrawingLib is ok for normal stuff but for some reasons it much to slow... For example if you want plot the full screen (just go and drink coffee;) or if you want blur your screen by Point() and Colour()... So i hope that we will have somewhere in future a special and faster DirectX Drawing support... The Lib could named "2DDXDrawing" or
"DX2DDrawing"...!? The commands could been most like the old 2DDrawLib...

Code: Select all

	DXBackColour()
	DXBox()
	DXCircle()
	DXDrawingMode()
	DXEllipse()
	DXFrontColour()
	DXLine()
	DXPlot()
	DXPoint()
	DXStartDrawing()
	DXStopDrawing()
	DXClearScreen()
	DXBlurScreen(x,y,width,height,%) !?
What do you think?

PIII450, 256MB Ram, 6GB HD, RivaTNT, DirectX8.1, SB AWE64, Win98SE + Updates...

greetz
MrVainSCL! aka Thorsten