[== Faster DirectX Drawing Support: ==]
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The 2D DrawingLib is ok for normal stuff but for some reasons it much to slow... For example if you want plot the full screen (just go and drink coffee;) or if you want blur your screen by Point() and Colour()... So i hope that we will have somewhere in future a special and faster DirectX Drawing support... The Lib could named "2DDXDrawing" or
"DX2DDrawing"...!? The commands could been most like the old 2DDrawLib...
Code: Select all
DXBackColour()
DXBox()
DXCircle()
DXDrawingMode()
DXEllipse()
DXFrontColour()
DXLine()
DXPlot()
DXPoint()
DXStartDrawing()
DXStopDrawing()
DXClearScreen()
DXBlurScreen(x,y,width,height,%) !?
PIII450, 256MB Ram, 6GB HD, RivaTNT, DirectX8.1, SB AWE64, Win98SE + Updates...
greetz
MrVainSCL! aka Thorsten