PureBasic Windows 3.94 beta 1 released!

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Tommeh
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Post by Tommeh »

I think the new IDE is great, its jam packed with new features, some i would never have suspected that were great! and some that i had been meaning to request for a while! I think they thought of everything.

It is certenly an upturn for PureBASIC making it look and feel more professional than ever :-)!
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Post by leo1991 »

It crashes, if i type 2 chars!
Sorry for my real bad english :(
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Post by Fred »

You mean than you can't enter any text at all ?
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Post by Paul »

New IDE is very nice, seems to have all the features I use in jaPBe.
Great work !!
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aszid
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Post by aszid »

I've found one minor bug.

I have a program that uses particle emitters dynamicly (not constants for id's) The number range for the emitters is 10000-30000.

When i run my program and activate the emitters i recieve this message:

"[ERROR] #ParticleEmitter object number is very high (over 100000), are You sure of that?"

I don't mind the error so much, but the numbers i'm using are not over 100000.
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Post by Fred »

about the 'pb_public PB_DEBUGGER_NbIncludedFiles' bug, it's now fixed (for next beta): just disable OnError support for now.
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Post by Polo »

Fred wrote:about the 'pb_public PB_DEBUGGER_NbIncludedFiles' bug, it's now fixed (for next beta): just disable OnError support for now.
Right, it works that way...
But not like in the PB editor :?
Thought I don't really know why (the source is big), it's working differently when I use Japbe...
I'll have a better look tomorrow, for the moment I haven't precise things to say.
Sorry to complain, your work on the debugger sounds really good (except the fact that we have to click on update, i'm lazy :)) !
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Post by Fred »

aszid: are you sure of that ? i just checked the code and it seems ok. Does it work with the previous version of PB ?
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All new versions released for all 3 platforms at same time?

Post by USCode »

Fred, in the future after the final 3.93 version for MacOS X and Linux are released, will all future versions be released at the same time for all 3 platforms?

E.g. For 3.94, will we get the final versions for all 3 platforms at the same time? This is handy for cross-platform developers.
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aszid
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Post by aszid »

ugh, sorry about that.

What happened, is that i *was* using numbers higher than 100000, but i changed the source, but forgot to save before i hit compile/run. :oops:

That was just my bad, sorry for wasting your time ^^;
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Post by Fred »

i don't think than we could release all versions at the same time as when we add something it has to be transposed for other plateforms, everytime. Releasing immediately will help us to fixes the bugs quicker (as the code is still fresh in our mind). You can of course still develop on lower (sync'ed) versions and wait for all versions to be finished before migrate.
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Post by USCode »

Releasing immediately will help us to fixes the bugs quicker (as the code is still fresh in our mind).
Ah, sounds reasonable, thanks.
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Post by J. Baker »

Very nice work but I would like to have the option to remove the integrated debugger.
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Post by thefool »

?
you can have 3 kind of debuggers:
Intergrated IDE [the one i like most], Intergrated in EXE and a Console debugger..

then of course you can choose not to have a debugger on..

@leo1991: try go to preferences and DISABLE the WIN API FUNCTIONS under Autocomplete!
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Post by J. Baker »

thefool wrote:?
you can have 3 kind of debuggers:
Intergrated IDE [the one i like most], Intergrated in EXE and a Console debugger..

then of course you can choose not to have a debugger on..

@leo1991: try go to preferences and DISABLE the WIN API FUNCTIONS under Autocomplete!
The GUI Debugger option doesn't remove the Integrated Debugger when selected.
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