Getting pointer to the image data in memory?
traumatics, you're right, every image is converted into the same depth as the screen (a kind of behaviour i do *not* appreciate, to be honest...)
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB - upgrade incoming...)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )
It may be bothersome, but it is almost certainly required if you want any kind of performance to speak of: Imagine if PB had to convert each and every operation 'on the fly' to match the true depth (It would be very slow indeed).
Honestly, this is exactly what I would expect it would do.
Russell
Honestly, this is exactly what I would expect it would do.
Russell
*** Diapers and politicians need to be changed...for the same reason! ***
*** Make every vote equal: Abolish the Electoral College ***
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*** Make every vote equal: Abolish the Electoral College ***
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