scrolling in windowedscreen

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BackupUser
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Post by BackupUser »

Restored from previous forum. Originally posted by GIDO.

is it possible to do a fluently scroll in a windowedscreen without cycling
break ? can we detect the vertical synchronisation to do flipbuffer ?

thank you for the answer
BackupUser
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Posts: 16777133
Joined: Tue Apr 22, 2003 7:42 pm

Post by BackupUser »

Restored from previous forum. Originally posted by fred.
is it possible to do a fluently scroll in a windowedscreen without cycling
break ? can we detect the vertical synchronisation to do flipbuffer ?

thank you for the answer
No DirectX 7 doesn't allow to VSync in windowed mode... This option is only available in fullscreen. The only way is the time loop, you guessed it.

Fred - AlphaSND
BackupUser
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Post by BackupUser »

Restored from previous forum. Originally posted by GIDO.

Thank you for your answer and your development of PB ;
I guessed to do a scrolling with time loop but it will be never perfect with cycling curls ; I will try to work in fullscreen, but in my application, I work with an external video in a window and I don't know how to do that in fullscreen ?
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