They don't ? either you don't have kids or you've not been paying attention to them, they at a very early age put things in there mouths it's the first port of call, give them anything the first place it goes is the mouth.ShadowRunnaX wrote:Thanks for all the great arguments, with such a wide range of people's opinions and views, I'm pretty much ready.
Personally, I believed that the people blaming violent videogames on violent behaviour were totally obsurd and obviously had never played videogames themselves.
What also needs to be considered is "What is violent?" Ban violent videogames, then ban:
-Terminator (example of a film)
-Star Wars (Jedi fights)
-Tom and Jerry (Kids watch this and do NOT swallow objects 3 times their size and start beating their opponents with an arsenal of weapons)
And as for arsenal of weapons, I am quite often removing make shift guns/swords from my kids hands, and telling them off, they've only had a _very_ limited exposure to voilents on TV, my oldest goes to school, and brings that crud home with him, so don't go telling me that it has no effect because I live with the effects every day of my life, 24/7.
They recently went to a christian camp, they came back happy, loving, respectful, and well mannered, 2 days at school at it was ALL ruined and we was back to fighting thise same fight.
The thoery is a mute point, since you cannot go back in time and remove the 'game' from the life span of the 17 year old to prove it does or doesn't have an effect, however what we do know is that what you put into yourself as a charactor is what you get out, regardless if you have a stable mind and can cope with it, everything as an effect and while it might not be the complete reason for the 17 year old to go out and commit a crime, you cannot totally rule it out as being a contributing factor, the only study you could make would be to count the amount of 17 year olds playing games, and the ones that do not, and find out which set has the highest crime rate.ShadowRunnaX wrote: A famous case of violent videogames being blamed is the game Manhunt. The 17 year old who stabbed the boy was mentally unstable before playing the game and would have snapped at any moment, but it was a coincedence that he happened to have played Manhunt.
They don't protect a thing, children have there ways of obtaining software regardless of there age group, all it takes is for a "parent" to be lax on how his/her son/daughter uses that internet connection, and they can get away with theift, and then play bloody murder.ShadowRunnaX wrote: I'm not saying certificating games is a godsend of a technique to protect people, but they do protect the minds of impressionable children, which I agree with. The rest is the fault of other sources, including parents and the media (not necessarily both or either).
The gaming industry is a milti-billion dollar industry you think there going to tell you, that "yes our garbadge harms you!?" I bet the tobaco industry kept it hiden for decades that it was actually killing you too.ShadowRunnaX wrote: Sometime ago, a boy shot at a car with a shotgun and eventually caused it to blow up. He blamed it on GTA. Although unmentioned on the news following the event, it was found that he said "in GTA, the cars don't blow up". The people who blamed Grand Theft Auto for this obviously never played the game because in the game, cars do blow up.
-developers should come up with something new instead of this kill everything insight, I mean SERIOUSLY is this all they can come up with, if this is the limit to there imagination there there pretty lame.ShadowRunnaX wrote: People affected by violent videogame banning:-
-developers (lose of millions, maybe billions and bankrupcy)
-psychopaths (need to find something else to occupy them)
-normal people (turn to beating up old people for fun, 'cos no more GTA)
-me (I matter)
-psychopaths that is debatable if they'ed be -psychopaths- in the first place, and if they was in the first place then perhaps they should have been locked up already for the good of the public.
That is hibocritical, how can a "christian", play something that is blatantly agist _everything_ God & Jesus stand for?ShadowRunnaX wrote: I'm a moderately well-behaved Christian boy who has played a few "violent" games, and never have I attacked anyone :roll: . The psychological affect of videogames is no more than that of the media and affects only the weak minded.


