is there a easier way to load textures in a pack than catching them as images then drawing them to the texture or saving them to a file then reloading them with load texture?
if i could get memory values for a created texture that would be great all i would have to do is a copy memory from a pack?
easier way to load a texture from a pack?
You can make a zip with all textures , and use
Add3DArchive()
Add3DArchive()
Please correct my english
http://purebasic.developpez.com/
http://purebasic.developpez.com/

