is mainly for slower machines.
i.e.
open windowed screen and init etc
monitor vert sync=60
SetFrameRate(30)
repeat
Start3D()
DisplaySprite3D(0,x,y,255)
Stop3D()
FlipBuffers()
Until Quit
The edges of the image is blury unless framrate is 60(= to vsync). Seems like flipbuffers is not properly syncing to retrace at less than 60 framerate. I dont understand why.
Thanks.
