There is a GTK port to OS X as well...

Any thoughts?
Gzzzz.... Get an Amiga, at least it has 2 mouse buttonsKarbon wrote: Personally I really liked OSX as a desktop OS but the hardware is just out of control expensive. I sold my TI Powerbook 800 recently (3 years old) and bought *two* modern PCs. You just can't compete with that!
From an academic standpoint, great. From a usable or even commercial standpoint, bleck. You still have to develop specific versions for the different OSes.Num3 wrote:I did not say it was easy
But then, you could do this... on any os:
I have a 5 button mouse and it worked just fine with OSXGzzzz.... Get an Amiga, at least it has 2 mouse buttons
There is a wx DLL in the wx.NET package called wx-c.dll.Inner wrote:I agree wxWidgets should be in PureBasic, however having said that; just look at the tour of available gadgets it would be a nightmare to intergrate into PureBasic, it's not like someone can just throw the lib in and away it goes; at least I don't think it works that way.
Might have a look at what it would take to do this later in 2005 maybe, current project take a higher priority.
I second that.Karbon wrote: You still have to develop specific versions for the different OSes.
Forgot to mention:fsw wrote:There is a wx DLL in the wx.NET package called wx-c.dll.Inner wrote:I agree wxWidgets should be in PureBasic, however having said that; just look at the tour of available gadgets it would be a nightmare to intergrate into PureBasic, it's not like someone can just throw the lib in and away it goes; at least I don't think it works that way.
Might have a look at what it would take to do this later in 2005 maybe, current project take a higher priority.
This dll is a clean c dll and doesn't use any net stuff, but has (I think so...) all wx stuff build in. And because it's c and not c++ it should be fairly easy to talk to it with pure.
The only negative thing is: there is no doc for it, because it's not intended to be used outside wx.net (I think they use it to create wx-NET application that uses the Win32API instead of the NET framework). But I've seen somewhere a project in c that worked with it as a normal gui dll.
It's not myth, but it is history. Macs at one point did only have 1 mouse button.That single button mouse this is a Mac myth. MacOS has been supporting multiple mouse buttons for a very long time now!
Very nice, but it is not the way to approach it the way to approach it is to take the static libs and compile them into PureBasic libraries and make them native to the command set of PureBasic, by using a dll you have to write additional [purebasic] code to access the functions, which has to be an include, which is from my point of view messy, the way I use dll is to learn how the api of the said dll works, so that you are better prepared to use the lib to make a proper purebasic library from from know how.There is a wx DLL in the wx.NET package called wx-c.dll.
This dll is a clean c dll and doesn't use any net stuff, but has (I think so...) all wx stuff build in. And because it's c and not c++ it should be fairly easy to talk to it with pure.
The only negative thing is: there is no doc for it, because it's not intended to be used outside wx.net (I think they use it to create wx-NET application that uses the Win32API instead of the NET framework). But I've seen somewhere a project in c that worked with it as a normal gui dll.