while reading the history file, i noticed something about splitted libraries.
filesize and speed of commands
filesize and speed of commands
in some topics you discused about the speed of pb (pb lib commands and even the generated asm output source). can we hope to see a fast and even better (smaller and faster) asm output in future? maybe some excelent coders with asm knowledge here, can show and help fred to implent and change routines for more (even speed impovement) optimisations - this would bring us all forward
while reading the history file, i noticed something about splitted libraries.
i am very interested to know what libraries are complete splitted or not! Would be nice to have a small overview of all libraries with a small info if the librarie is splitted in each command or not 
while reading the history file, i noticed something about splitted libraries.
Re: filesize and speed of commands
should´nt asm be smaller and faster as C++ ?
just check following interesting link i found some minutes ago: http://blitzbasic.com/Community/posts.php?topic=39589
just check following interesting link i found some minutes ago: http://blitzbasic.com/Community/posts.php?topic=39589
It all depends on the programmer. It is very possible to write bad ASM code just as it is possible to write bad C code 
-Mitchell
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Ralf,
We had the same conversation here not long ago:
viewtopic.php?t=12840
C++ optimises away unused code. PB doesn't.
PB supports WYWIWYG (What you write is what you get).
We had the same conversation here not long ago:
viewtopic.php?t=12840
C++ optimises away unused code. PB doesn't.
PB supports WYWIWYG (What you write is what you get).


