AvgSceneGraph.pbi
V 0.3.1a
Added SVG loading
Still issues with AVGAddPathPolygonBezier can't fill them
Event quirks to work out
It's starting to look a bit better now. working from the bottom up does my head in but the result is pretty neat
in that you can modify any element on the fly like the Tigers eyes
v 0.3.0a
Added
AVGAddPathPolygonBezier()
AVGAddPathBezier()
AVGAnimatePath()
Create Animated Vector graphic Scenes
It's not tied to any gadget so it can be technically used for any vector surface
you can have multiple scenes on a surface, like tab pages or views
zoom and pan a scene (right click move mouse and wheel)
pick and move objects (left down move mouse)
pick and scale object (not shown)
set objects visible / not visible (not shown)
Modify, Add or remove elements from objects dynamically at runtime via callbacks
objects are a runtime display lists of drawing instructions so all the parameters are modifiable at runtime
Assign animations on events switch button
You will be able to use it to design elements of a UI and also edit it live
Things to come
parametric primitive shape morphs like circle to star, circle to heart
Save and restore to json and export the code and maybe if I get tricky export as binary to a data section and execute it from memory.
download
https://atomicwebserver.com/AVGSceneGraph.zip

https://atomicwebserver.com/avgscenegraph.mp4

