PureBasic 6.30 beta 3 is ready !

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mrbungle
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Re: PureBasic 6.30 beta 3 is ready !

Post by mrbungle »

Thanks Fred and team. Will PB 6.30 release support Metal so one can compile games that use the InitSprite() And OpenWindowedScreen() commands run on macOS Tahoe using the latest SDK since OpenGL is no longer supported?
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Re: PureBasic 6.30 beta 3 is ready !

Post by Fred »

Is OpenGL no more supported at all ? We removed the call to old AGL framework so it should be OK.
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Re: PureBasic 6.30 beta 3 is ready !

Post by mrbungle »

I compiled a game I wrote that uses InitSprite() And OpenWindowedScreen() and other related commands against the latest macOS SDK and it beach balls on a Tahoe VM. I will try it on a real install of Tahoe to see if it it hangs there too. It runs fine on Sequoia and lower versions. I'll report back later. Thank you.
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Re: PureBasic 6.30 beta 3 is ready !

Post by threedslider »

From the source : https://discourse.slicer.org/t/apple-to ... ojave/3075 was Apple to deprecate OpenGL in OSX 10.14 Mojave.
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Re: PureBasic 6.30 beta 3 is ready !

Post by Fred »

Deprecate <> not working.
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Re: PureBasic 6.30 beta 3 is ready !

Post by threedslider »

Sure but soon they will remove later I think, AGL is not more in SDK only OpenGL is in SDK : https://developer.apple.com/documentati ... ease-notes
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Re: PureBasic 6.30 beta 3 is ready !

Post by mrbungle »

I just tested it on a real instance of Tahoe and it works. Issue resolved! Thank you.
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Re: PureBasic 6.30 beta 3 is ready !

Post by Fred »

threedslider wrote: Mon Oct 06, 2025 3:03 pm Sure but soon they will remove later I think, AGL is not more in SDK only OpenGL is in SDK : https://developer.apple.com/documentati ... ease-notes
Yes, you are confused with AGL and OpenGL which are 2 different things. Nothing is written in the release note about OpenGL deprecation.
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Re: PureBasic 6.30 beta 3 is ready !

Post by spacebuddy »

My game on Mac OS/X Tahoe now working perfectly, Thanks Fred :D :D
threedslider
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Re: PureBasic 6.30 beta 3 is ready !

Post by threedslider »

Fred wrote: Mon Oct 06, 2025 4:36 pm Yes, you are confused with AGL and OpenGL which are 2 different things. Nothing is written in the release note about OpenGL deprecation.
Oh well :oops: sorry about that, I was thinking AGL is another lib of OpenGL but you are right is different ! :shock:
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Re: PureBasic 6.30 beta 3 is ready !

Post by marcoagpinto »

@Fred

The about window says that the IDE was built on 10/01/2025 and not 10/06/2025.
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Re: PureBasic 6.30 beta 3 is ready !

Post by idle »

ScreenGadget is excellent, great work pf shadoko and team
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Re: PureBasic 6.30 beta 3 is ready !

Post by Mindphazer »

marcoagpinto wrote: Mon Oct 06, 2025 6:50 pm @Fred

The about window says that the IDE was built on 10/01/2025 and not 10/06/2025.
Just because the announcement was made today doesn't mean that everything was built today. All files for version 6.3b3 on MacOS are dated October 1.
MacBook Pro 16" M4 Pro - 24 Gb - MacOS 15.4.1 - Iphone 15 Pro Max - iPad at home
...and unfortunately... Windows at work...
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