Hi,
after some time off, I restarted programming today.
I'm also following some courses on evening school in blender 4.5.2
so I can create stunning 3D objects for my 3D game.
and I want to try "shaders"
So, my question, can we create shaders and use them in purebasic (OGRE3D) ?
Thanks,
marc
can we create and use shaders in purebasic ?
can we create and use shaders in purebasic ?
- every professional was once an amateur - greetings from Pajottenland - Belgium -
PS: sorry for my english I speak flemish ...
PS: sorry for my english I speak flemish ...
Re: can we create and use shaders in purebasic ?
Yes you can. The great guru of this is pf_shadoko, search hes posts are amazing.
For my first steps with shaders i use glsl with very good results.
This is good example of shaders from pf_shadoko.
viewtopic.php?t=87071
For my first steps with shaders i use glsl with very good results.
This is good example of shaders from pf_shadoko.
viewtopic.php?t=87071
If translation=Error: reply="Sorry, Im Spanish": Endif
Re: can we create and use shaders in purebasic ?
Hi minimy,
by seeing your progression, I restarted my 3D game development.
thanks,
marc
by seeing your progression, I restarted my 3D game development.


thanks,
marc
- every professional was once an amateur - greetings from Pajottenland - Belgium -
PS: sorry for my english I speak flemish ...
PS: sorry for my english I speak flemish ...