Hello, I am making a small 2d game and I was wondering if anyone would like to help me make it. It is a 2d side scroller space shooter. Again this isnt a very big project but it is pretty fun to make. I need some programmers that can make a Menu and High score system. If you would like to help out plz post here. Here is what the game looks like so far.
Hey that looks nice! looks like 3d particles there.
I'm busy ATM making my version of JetPac. Menus, High Score tables and Key-Redefine, are not difficult to make; but a bit boring This is where many of my projects are abbandoned
But you have just given me an idea, maybe I should code an Automatic Menu Maker.
Well, I would like to help create a Linux version. I will have more about 6-7 weeks of holiday now so I've got lots of time.
Will your game also have a network-based multiplayer mode?
How would you do that? I have no idea how to make a game with linux compatability. And also, I do not know how to do network multiplayer. I am about 80% done with coding the gameplay so it would be a little hard to integrate multiplayer this late in the project. Again this is a VERY small game. It has no storyline even. just some fun fast paced shootem up action in outer space.
1st screen: 3D Studio MAX 5.1 model
2nd screen: 3D Studio MAX 5.1 perspective view render
3rd screen: 3D Studio MAX 5.1 front view render
4th screen: 3D Studio MAX 5.1 scenerender
5th screen: Gameplay (so far)
6th screen: Gameplay (so far)
All the graphics in this game are made with FireworksMX and 3DS Max5
driaktravo, re. blake7: the shapes of the red ships reminded me somewhat of a very old (and horrible) sf series
nice graphs, by the way...
doing stuff over the network is not that difficult, key issue is timing, and that might take some consideration as how you build your core gaming logic...
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