I don't know if that's a bug.
But I miss the standard context menu (copy, cut, paste, etc) as there is with Linux or macOS.
// Moved from "Bugs - Windows" to "Coding Questions" (Kiffi)
EditorGadget Context Menu
EditorGadget Context Menu
My Projects ThreadToGUI / OOP-BaseClass / EventDesigner V3
PB v3.30 / v5.75 - OS Mac Mini OSX 10.xx - VM Window Pro / Linux Ubuntu
Downloads on my Webspace / OneDrive
PB v3.30 / v5.75 - OS Mac Mini OSX 10.xx - VM Window Pro / Linux Ubuntu
Downloads on my Webspace / OneDrive
Re: EditorGadget Context Menu
AFAIK this is not standard on Windows, at least with native controls.
You need UWP, or WinUI, or whatever managed-code UI framework microsoft feels like telling you to use today
You need UWP, or WinUI, or whatever managed-code UI framework microsoft feels like telling you to use today

Re: EditorGadget Context Menu
Correct. The EditorGadget is a RichEdit Control on Windows, which doesn't support menus, so this is not a bug.Quin wrote: Fri May 09, 2025 7:06 pmAFAIK this is not standard on Windows, at least with native controls.
Requests to support menus for the EditorGadget have been made several times before:
viewtopic.php?t=20189
viewtopic.php?t=70006
viewtopic.php?t=63168
Re: EditorGadget Context Menu
You may take a look into this 10 year old example in which I had taken RASHAD's Windows code and put it into a cross-platform example.mk-soft wrote: Fri May 09, 2025 7:00 pm I don't know if that's a bug.
But I miss the standard context menu (copy, cut, paste, etc) as there is with Linux or macOS.