

Here the screenshot :

Enjoy and happy coding !
Yes of course I can share you to allCaronte3D wrote: Tue Apr 29, 2025 1:27 pm Nice memories of this cute Blender pet
BTW: if you post the code and the model or the steps to export it, more users can test it![]()
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Add3DArchive("C:\ogre", #PB_3DArchive_FileSystem)
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Add3DArchive(".\", #PB_3DArchive_FileSystem)
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InitEngine3D()
InitSprite()
InitKeyboard()
OpenWindow(0, 0,0, 800/DesktopResolutionX(), 600/DesktopResolutionY(), "Suzanne model",#PB_Window_SystemMenu|#PB_Window_ScreenCentered)
OpenWindowedScreen(WindowID(0), 0, 0, 800, 600, 0, 0, 0)
Add3DArchive(".\", #PB_3DArchive_FileSystem)
Parse3DScripts()
LoadMesh(0, "Suzanne.mesh")
;CreateMaterial(0, 0, RGB(255, 155, 0))
CreateLight(0, RGB(255,255,255), 100, 50, 50)
CreateEntity(0, MeshID(0), #PB_Material_None)
MoveEntity(0, 60, 0, 0)
CreateCamera(0, 0, 0, 100, 100)
MoveCamera(0, 60, 0, 3, #PB_Absolute)
Define rotY.d
Repeat
rotY+0.5
RotateEntity(0,0,rotY,0)
Repeat
event = WindowEvent()
Select Event
Case #PB_Event_CloseWindow
quit = 1
EndSelect
Until event = 0
ExamineKeyboard()
RenderWorld()
FlipBuffers()
Until KeyboardPushed(#PB_Key_Escape) Or Quit = 1
End