Is it possible to force maximum use of the video card with ogre3d?
I'm testing the example: LightAttenuation.pb, and you can see that the video card is bottlenecking and having FPS drops as shown in the screenshot below:

Are there ways to fix this, forcing the video card to use more power or is it a configuration error on my video card?
MyPC specs:
Code: Select all
Processor: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz (16 CPUs), ~2.3GHz
Graphics Integrated: Intel(R) UHD Graphics
Graphics Dedicated: NVIDIA GeForce RTX 3060 Laptop GPU
Memory: 16384MB RAM
Available OS Memory: 16164MB RAM
DirectX Version: DirectX 12