OGRE tools

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CDXbow
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Re: OGRE tools

Post by CDXbow »

miso wrote: Tue Nov 21, 2023 3:15 am Try this. It's old, only for windows, but converts to ogre mesh with skeleton and animation. (works well for me in latest pb version (6.03))

http://www.fragmosoft.com/fragMOTION/index.php

It's kinda free as long as you don't mind to type a prayer after every seven days.
(but if you like the software, you can purchase it to avoid that.) I only use it for conversions to different formats.
I hope it solves your problem with the exports.
Wow, Prayerware! Thank you very much, hopefully the answer to my prayers. I have a lot of animated models in Doom3 (MD5) format so if this can import them and successfully Ogarise them I will be very grateful.

Does the prayer change?
miso
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Re: OGRE tools

Post by miso »

No change. Always the Lords prayer.
Edit:
Another info: Ogre assimp converter can also export skeleton and animation. Sometimes can not import it, so won't export anything. In blender, you can export to collada dae with animatons, you can use that output with the ogre assimp converter.
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minimy
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Re: OGRE tools

Post by minimy »

Hi!, some body can help me? Im trying to convert fbx file to ogremesh or ogrexml with "assimp.exe export myfile.fbx myfile.mesh" or xml or ogre.mesh or mesh.xml and not work...

Allways same answer: "assimp export: no output format specified and I failed to guess it"

Im using PB602
assimp is 3.1 but say admit all this formats when run "assimp listext".
*.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.fbx;*.hmp;*.ifc;*.ifczip;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl

in assimp_viewer.exe only see 5 formats, no mesh, no xml...

Where i can download a assimp.exe binary working?
My sintax is correct?
Need download another issue of assimp.exe, from where?

Some of you can help me with this?. Please.
Thanks you very much!
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miso
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Re: OGRE tools

Post by miso »

Theres a link in the very first post (by Fred), I use that Ogre assimp converter. It converts to ogre mesh/skeleton/animation/material, it is not required to specify the output name. (Does not know .fbx format internally though.) You will need blender for example (I use that), import your .fbx model, export to collada .dae, use the result with the ogre assimp converter, and you will have your pb ready ogre files. I don't know any one step solution for fbx models.

Note:Blender importer also lacks some features, you won't get animations. Use it for static meshes. There are also fbx to obj converters ( even online ones ) those also do not export animations (.obj does not have).
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minimy
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Re: OGRE tools

Post by minimy »

Hey miso, thanks you very much!!
Finally i can load a model.
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Re: OGRE tools

Post by miso »

Your welcome. The problem with .fbx is, that it's native to autodesk softwares 3dstudio and maya. They load and save fbx without a problem, but those are heavyweight industry equipments, not something a solo developer could afford. They released an fbx sdk, but with updates, they change it so drastically, that sooner or later you have to rewrite your code in your 3d software, because your original becomes obsolate. Smaller 3d communities can not keep up. Wings3D is a small free community 3d program, they dropped fbx export with version 1.3.1., never had importer. Blender fbx exporter is better than the importer. ( these aren't for converting, they assume you create models, save in native, and export your finished product. They don't need a good importer.)

The most common formats, that are almost in every 3d software both import and exportwise are .obj (for static) and .dae (for bone and animation).
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minimy
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Re: OGRE tools

Post by minimy »

Hi PB/Ogre users!
A long time ago I used a great tool called Truespace, Amiga users will remember it as 'Caligari'. This software was acquired by MS and that was the end of it... Hehe. :evil:
The thing is, they made it all the way up to version 7.61 of Truespace and it's really powerful.
Now comes the good stuff... :D
Truespace 7.6 is free and offers powerful tools for 3D modeling, animation, and rendering.

Here's the link:
http://truespace3d.free.fr/
or here.
https://archive.org/details/3-dw-109
or here too...
https://www.united3dartists.com/

I hope you like it and save some money too :mrgreen:
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