Is there a way to use 3d gadgets + draw 2d at the same time?
I mean the fact that in addition to using the 3d window with your gadgets, I can draw a hud for my game at the same time as using the 3d windows
Is there a way to use 3d gadgets + draw 2d at the same time?
- skinkairewalker
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Re: Is there a way to use 3d gadgets + draw 2d at the same time?
There's ScreenOutput(), but the docs warn it's slow under OpenGL.
Could ImageGadget3D work for you? I've not used the Window 3D and Gadget 3D libraries.
Could ImageGadget3D work for you? I've not used the Window 3D and Gadget 3D libraries.
Re: Is there a way to use 3d gadgets + draw 2d at the same time?
To draw instruments, score, HUD etc I use sprites which is supposed to have extremely high performance in PB.