i just tried the new Version 6.00 LTS and checked some examples codes. I noticed that the Terrain demos are not working and showing weird graphics.
It's working fine in all other Versions below 6.00. Other 3D examples are also working fine, i just noticed problems with the Terrain demos.
The Terrain is not visible and it's showing weird gray boxes instead. Can anybody confirm?
Thanks. Using explicit "DirectX9" as Subsystem solves this issue. But might be still a Bug in OpenGL then?
As is wrote, everything else is working ok, only the Terrain Demos have this issue.
Well I have tried the DirectX9 and it does all the 2d stuff but not the 3d and no terrain. I'll just have to be patient and wait for a fix as not much I can do without it . Really glad someone posted this as I was getting really jared off thinking my programming was no good as I could not make some terrain . Still could be that I suppose . But I don't see how. Anybody else experiencing a problem?
Right if I run the examples they all work after setting DirectX9 under compiler options. However my own program does not . It is probably just me as new to this . Could some kind person tell me if OpenGL terrain is working in PB 6.00 or is it still being fixed.?
Hi I now have terrain in my warm up program using DirectX9 . Anyway I can now proceed with what I'm doing which is getting PB into my brain enough to really enjoy it and I don't think I'm too far off that . I will try my code every day or so to see when OpenGL is ready .