Hi !
I'm searching for a good way to manage memory, but without using :
AllocateMemory PB function or Heap Memory API function, coz they don't seem to work differently according to Windows version
without linked list/dim functions coz it can't do what i need
Sorry if I misunderstand you or if I don't read between lines, but your question sound weird to me.
Maybe you will give a more clear 'What I would like to do' instead of what you don't want.
Do not understand this a criticism but the only way to not use provided functions to manage memory would be to use Peeks and Pokes probably, except in a focused given intention, in which case it is maybe possible to adapt structures ...
Be your question more accurate, maybe we will have a better answer.
Rgrds
My avatar is a small copy of the 4x1.8m image I created and exposed at 'Le salon international du meuble à Paris' january 2004 in Matt Sindall's 'Shades' designers exhibition. The original laminated print was designed using a 150 dpi printout.
This makes equivalence between a *Buffer (which is a memory address and nothing else) and an array.
Rgrds
My avatar is a small copy of the 4x1.8m image I created and exposed at 'Le salon international du meuble à Paris' january 2004 in Matt Sindall's 'Shades' designers exhibition. The original laminated print was designed using a 150 dpi printout.