http://perso.wanadoo.fr/comtois/Sokoban ... ansDll.zip (3,6 Mo)
You need the last engine3D.dll to see light on the wall .
http://perso.wanadoo.fr/comtois/Sokoban3D/Engine3D.dll
PureSokoban3D
PureSokoban3D
Please correct my english
http://purebasic.developpez.com/
http://purebasic.developpez.com/
-
dontmailme
- Enthusiast

- Posts: 537
- Joined: Wed Oct 29, 2003 10:35 am
-
DriakTravo
- Enthusiast

- Posts: 346
- Joined: Fri Oct 10, 2003 12:42 am
- Location: Tampa,FL,USA
- Contact:
- Psychophanta
- Always Here

- Posts: 5153
- Joined: Wed Jun 11, 2003 9:33 pm
- Location: Anare
- Contact:
Sokoban was an original idea from Thinking Rabbit. I love that game, and i finished the first version of that game (it was on MSX).
Mmmh, that Sokoban 3D is almost unplayable, because cannot be viewed all the store. Has your version all the stages included?
Comtois, you have prestige for me. May I give you a suggestion?; What about a game in the line of turrican, but different, (only in that line) in 3D?
Mmmh, that Sokoban 3D is almost unplayable, because cannot be viewed all the store. Has your version all the stages included?
Comtois, you have prestige for me. May I give you a suggestion?; What about a game in the line of turrican, but different, (only in that line) in 3D?
Thank's all .

Yes i used Darkbasic , now i prefere Purebasic.kenmo wrote:By the way, do you use DarkBasic? Because I recognized a bunch of those textures (even the skull crate) from Darkmatter
Yes it's true , i will add .Psychophanta wrote:that Sokoban 3D is almost unplayable, because cannot be viewed all the store
too long to doPsychophanta wrote:What about a game in the line of turrican, but different, (only in that line) in 3D?
May be for next release ?dontmailme wrote:Default View further out, to see whole gamefield.
Faster 'view' controls... takes long time to zoom out....
Faster Movement, game takes too long to complete.....
in a new game , why not ?dontmailme wrote:Those 'guns' should do some damage to something
Please correct my english
http://purebasic.developpez.com/
http://purebasic.developpez.com/
pretty neat.
Needs sound effect for sliding blocks.
Also needs "idle" animation for when robot is not actually moving.
Can you "intercept" the f1 key and show buttons for your other options instead of launching a help screen. DOOM would have a bitmap with all key binding on it, maybe you could show a screen like that while f1 is pressed.
Pressing the "next level" key while a solution is being played causes a crash.... I'm using Win-XP Home.
Could also use some background music .... Or maybe permit the user to select one (I'll just insert a CD of blacksabbath for now).
Question:
what did you use for your level editor? Graph paper? NotePad?
Curious, it would be more fun to be able to create levels and trade them online. Maybe add hidden switches and doors? Powerups that let you "Pull" or "Push 2 at once"....
Option to load custom levels.....
Thanks, I learned a wee bit from your source code. I wish more people would share code.
Needs sound effect for sliding blocks.
Also needs "idle" animation for when robot is not actually moving.
Can you "intercept" the f1 key and show buttons for your other options instead of launching a help screen. DOOM would have a bitmap with all key binding on it, maybe you could show a screen like that while f1 is pressed.
Pressing the "next level" key while a solution is being played causes a crash.... I'm using Win-XP Home.
Could also use some background music .... Or maybe permit the user to select one (I'll just insert a CD of blacksabbath for now).
Question:
what did you use for your level editor? Graph paper? NotePad?
Curious, it would be more fun to be able to create levels and trade them online. Maybe add hidden switches and doors? Powerups that let you "Pull" or "Push 2 at once"....
Option to load custom levels.....
Thanks, I learned a wee bit from your source code. I wish more people would share code.
Code is good... Its an international language.
- NoahPhense
- Addict

- Posts: 1999
- Joined: Thu Oct 16, 2003 8:30 pm
- Location: North Florida
..
Very nice.. I'm surprised that people are bogging you down with
questions regarding the 3dEngine..
Again very nice work.
- np
questions regarding the 3dEngine..
Again very nice work.
- np