I'd like to have a look into displaying 3D-objects for a game. But my Highschool maths from almost 30 years ago definitively left my brain

So, can anyone point me in the right direction for a simple beginning?
I am thinking about some simple primitives rotating, like a cube or a pyramid. First wireframe, later filled and shaded.
I don't want to use OGRE, but want to try bare metal - nothing special with ASM.
Thanks for your hints!