What irritates me most is:
How in the world can I reduce that volume of the playing SID-file?
SoundVolume(#PB_All,svvol) does not work
Playing C64 SID files in PureBasic
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Re: Playing C64 SID files in PureBasic
CAN BE DELETED
Last edited by StarWarsFan on Sat Jul 10, 2021 3:11 pm, edited 1 time in total.
Re: Playing C64 SID files in PureBasic
I think this is because TitchySID is a very low-level library and SoundVolume can only affect sounds loaded by PB commands.
I would be interested in a solution too...
I would be interested in a solution too...
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Re: Playing C64 SID files in PureBasic
After almost 3 months now... Has really NOBODY got an answer to this?StarWarsFan wrote:Still no solution or at least an answer?
BUMP!
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Re: Playing C64 SID files in PureBasic
CAN BE DELETED
Last edited by StarWarsFan on Sat Jul 10, 2021 3:10 pm, edited 1 time in total.
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Re: Playing C64 SID files in PureBasic
The links offered in posts #3, #8 and #11 do unfortunately no longer function.
Has anybody got a working link at hand so he can share it?
Or maybe (because this is so long ago) a newer/updated version is available?
THANKS AHEAD! AND GREETINGS TO THE FRENCH GUY FROM YANKEES!!!!
Has anybody got a working link at hand so he can share it?
Or maybe (because this is so long ago) a newer/updated version is available?
THANKS AHEAD! AND GREETINGS TO THE FRENCH GUY FROM YANKEES!!!!
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- Enthusiast
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- Joined: Sat Mar 14, 2015 11:53 am
Re: Playing C64 SID files in PureBasic
COOL MATE!
Many thanks!
And has the soundvolume issue been solved meanwhile (a few post up we talked about it)?
Many thanks!
And has the soundvolume issue been solved meanwhile (a few post up we talked about it)?
Re: Playing C64 SID files in PureBasic
If you get the handle -> waveOutSetVolume_().