Code: Select all
InitEngine3D()
InitKeyboard()
InitSprite()
OpenScreen(1366,768,32,"my screen")
Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Textures", #PB_3DArchive_FileSystem)
Add3DArchive(#PB_Compiler_Home + "examples/3d/Data/Models", #PB_3DArchive_FileSystem)
LoadMesh(1,"barrel.mesh")
LoadTexture(2,"spheremap.png")
CreateMaterial(1,2)
CreateEntity(2,1,0, 60, 0, 0)
CreateCamera(0, 50,50, 100,150)
