NVidia GeForce GTX 1060: All examples are running (Default 60 FPS) (Can also do more)
Intel(R) UHD Graphics 630: It does not work

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UnionBytes 2D Engine (UB2D)
0.0.27 (2018-11-09)
AMD Ryzen 5 1600X Six-Core Processor
12 logical processors
SSE is supported!
SSE2 is supported!
SSE3 is supported!
SSSE3 is supported!
16331 MB RAM
GeForce GTX 1060 6GB/PCIe/SSE2
OpenGL 4.6.0 NVIDIA 416.34
GLSL 4.60 NVIDIA
Major version 4
COMPUTE UNIFORM COMPONENTS 2048
GEOMETRY UNIFORM COMPONENTS 2048
VERTEX UNIFORM COMPONENTS 4096
FRAGMENT UNIFORM COMPONENTS 4096
COMBINED UNIFORM BLOCKS 84
COMPUTE UNIFORM BLOCKS 14
GEOMETRY UNIFORM BLOCKS 14
VERTEX UNIFORM BLOCKS 14
FRAGMENT UNIFORM BLOCKS 14
UNIFORM block size 65536
MAX_UNIFORM_LOCATIONS 65536
MAX SHADER STORAGE BUFFER BINDINGS 96
MAX UNIFORM BUFFER BINDINGS 84
MAX 3D TEXTURE SIZE 16384
MAX ARRAY TEXTURE LAYERS 2048
MAX DRAW BUFFERS 8
MAX ELEMENTS INDICES 1048576
MAX ELEMENTS VERTICES1048576
Intel(R) UHD Graphics 630
OpenGL 4.5.0 - Build 23.20.16.5018
GLSL 4.50 - Build 23.20.16.5018
Major version 4
COMPUTE UNIFORM COMPONENTS 4096
GEOMETRY UNIFORM COMPONENTS 4096
VERTEX UNIFORM COMPONENTS 4096
FRAGMENT UNIFORM COMPONENTS 4096
COMBINED UNIFORM BLOCKS 70
COMPUTE UNIFORM BLOCKS 14
GEOMETRY UNIFORM BLOCKS 14
VERTEX UNIFORM BLOCKS 14
FRAGMENT UNIFORM BLOCKS 14
UNIFORM block size 65536
MAX_UNIFORM_LOCATIONS 4096
MAX SHADER STORAGE BUFFER BINDINGS 16
MAX UNIFORM BUFFER BINDINGS 84
MAX 3D TEXTURE SIZE 2048
MAX ARRAY TEXTURE LAYERS 2048
MAX DRAW BUFFERS 8
MAX ELEMENTS INDICES 1048576
MAX ELEMENTS VERTICES1048576
GeForce GTX 1060/PCIe/SSE2
OpenGL 4.6.0 NVIDIA 388.73
GLSL 4.60 NVIDIA
Major version 4
COMPUTE UNIFORM COMPONENTS 2048
GEOMETRY UNIFORM COMPONENTS 2048
VERTEX UNIFORM COMPONENTS 4096
FRAGMENT UNIFORM COMPONENTS 4096
COMBINED UNIFORM BLOCKS 84
COMPUTE UNIFORM BLOCKS 14
GEOMETRY UNIFORM BLOCKS 14
VERTEX UNIFORM BLOCKS 14
FRAGMENT UNIFORM BLOCKS 14
UNIFORM block size 65536
MAX_UNIFORM_LOCATIONS 65536
MAX SHADER STORAGE BUFFER BINDINGS 96
MAX UNIFORM BUFFER BINDINGS 84
MAX 3D TEXTURE SIZE 16384
MAX ARRAY TEXTURE LAYERS 2048
MAX DRAW BUFFERS 8
MAX ELEMENTS INDICES 1048576
MAX ELEMENTS VERTICES1048576
Intel(R) HD Graphics 405
OpenGL 4.4.0 - Build 20.19.15.4352
GLSL 4.40 - Build 20.19.15.4352
Major version 4
COMPUTE UNIFORM COMPONENTS 4096
GEOMETRY UNIFORM COMPONENTS 4096
VERTEX UNIFORM COMPONENTS 4096
FRAGMENT UNIFORM COMPONENTS 4096
COMBINED UNIFORM BLOCKS 70
COMPUTE UNIFORM BLOCKS 14
GEOMETRY UNIFORM BLOCKS 14
VERTEX UNIFORM BLOCKS 14
FRAGMENT UNIFORM BLOCKS 14
UNIFORM block size 65536
MAX_UNIFORM_LOCATIONS 4096
MAX SHADER STORAGE BUFFER BINDINGS 16
MAX UNIFORM BUFFER BINDINGS 84
MAX 3D TEXTURE SIZE 2048
MAX ARRAY TEXTURE LAYERS 2048
MAX DRAW BUFFERS 8
MAX ELEMENTS INDICES 1048576
MAX ELEMENTS VERTICES1048576
OLD
Intel(R) HD Graphics 4600
OpenGL 4.3.0 - Build 10.18.10.3960
GLSL 4.30 - Build 10.18.10.3960
Major version 4
COMPUTE UNIFORM COMPONENTS 4096
GEOMETRY UNIFORM COMPONENTS 4096
VERTEX UNIFORM COMPONENTS 4096
FRAGMENT UNIFORM COMPONENTS 4096
COMBINED UNIFORM BLOCKS 70
COMPUTE UNIFORM BLOCKS 14
GEOMETRY UNIFORM BLOCKS 14
VERTEX UNIFORM BLOCKS 14
FRAGMENT UNIFORM BLOCKS 14
UNIFORM block size 16384
MAX_UNIFORM_LOCATIONS 4096
MAX SHADER STORAGE BUFFER BINDINGS 8
MAX UNIFORM BUFFER BINDINGS 84
MAX 3D TEXTURE SIZE 2048
MAX ARRAY TEXTURE LAYERS 2048
MAX DRAW BUFFERS 8
MAX ELEMENTS INDICES 1048576
MAX ELEMENTS VERTICES1048576
NEW
Intel(R) HD Graphics 4600
OpenGL 4.3.0 - Build 10.18.14.5057
GLSL 4.30 - Build 10.18.14.5057
Major version 4
COMPUTE UNIFORM COMPONENTS 4096
GEOMETRY UNIFORM COMPONENTS 4096
VERTEX UNIFORM COMPONENTS 4096
FRAGMENT UNIFORM COMPONENTS 4096
COMBINED UNIFORM BLOCKS 70
COMPUTE UNIFORM BLOCKS 14
GEOMETRY UNIFORM BLOCKS 14
VERTEX UNIFORM BLOCKS 14
FRAGMENT UNIFORM BLOCKS 14
UNIFORM block size 65536
MAX_UNIFORM_LOCATIONS 4096
MAX SHADER STORAGE BUFFER BINDINGS 16
MAX UNIFORM BUFFER BINDINGS 84
MAX 3D TEXTURE SIZE 2048
MAX ARRAY TEXTURE LAYERS 2048
MAX DRAW BUFFERS 8
MAX ELEMENTS INDICES 1048576
MAX ELEMENTS VERTICES1048576
I corrected my posting here because I have a GTX 460 not GTX 640.UnionBytes 2D Engine (UB2D)
0.0.27 (2018-11-09)
Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz
4 logical processors
SSE is supported!
SSE2 is supported!
SSE3 is supported!
SSSE3 is supported!
16375 MB RAM
GeForce GTX 460/PCIe/SSE2
OpenGL 4.3.0
GLSL 4.30 NVIDIA via Cg compiler
Major version 4
COMPUTE UNIFORM COMPONENTS 2048
GEOMETRY UNIFORM COMPONENTS 2048
VERTEX UNIFORM COMPONENTS 4096
FRAGMENT UNIFORM COMPONENTS 2048
COMBINED UNIFORM BLOCKS 84
COMPUTE UNIFORM BLOCKS 14
GEOMETRY UNIFORM BLOCKS 14
VERTEX UNIFORM BLOCKS 14
FRAGMENT UNIFORM BLOCKS 14
UNIFORM block size 65536
MAX_UNIFORM_LOCATIONS 65536
MAX SHADER STORAGE BUFFER BINDINGS 96
MAX UNIFORM BUFFER BINDINGS 84
MAX 3D TEXTURE SIZE 2048
MAX ARRAY TEXTURE LAYERS 2048
MAX DRAW BUFFERS 8
MAX ELEMENTS INDICES 1048576
MAX ELEMENTS VERTICES1048576
UnionBytes 2D Engine (UB2D)
0.0.27 (2018-11-09)
AMD FX(tm)-8350 Eight-Core Processor
8 logical processors
SSE is supported!
SSE2 is supported!
SSE3 is supported!
SSSE3 is supported!
32683 MB RAM
AMD Radeon (TM) R9 390 Series
OpenGL 4.5.13537 Compatibility Profile Context 24.20.13001.1010
GLSL 4.50
Major version 4
COMPUTE UNIFORM COMPONENTS 16384
GEOMETRY UNIFORM COMPONENTS 16384
VERTEX UNIFORM COMPONENTS 16384
FRAGMENT UNIFORM COMPONENTS 16384
COMBINED UNIFORM BLOCKS 90
COMPUTE UNIFORM BLOCKS 15
GEOMETRY UNIFORM BLOCKS 15
VERTEX UNIFORM BLOCKS 15
FRAGMENT UNIFORM BLOCKS 15
UNIFORM block size 572657868
MAX_UNIFORM_LOCATIONS 4096
MAX SHADER STORAGE BUFFER BINDINGS 64
MAX UNIFORM BUFFER BINDINGS 90
MAX 3D TEXTURE SIZE 2048
MAX ARRAY TEXTURE LAYERS 2048
MAX DRAW BUFFERS 8
MAX ELEMENTS INDICES 536870911
MAX ELEMENTS VERTICES536870911
If I start the program the fan increases the rpm immediatelyUnionBytes 2D Engine (UB2D)
0.0.27 (2018-11-09)
Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz
4 logical processors
SSE is supported!
SSE2 is supported!
SSE3 is supported!
SSSE3 is supported!
8146 MB RAM
AMD Radeon HD 7000 series
OpenGL 4.5.13399 Compatibility Profile Context 15.201.1151.1008
GLSL 4.40
Major version 4
COMPUTE UNIFORM COMPONENTS 16384
GEOMETRY UNIFORM COMPONENTS 16384
VERTEX UNIFORM COMPONENTS 16384
FRAGMENT UNIFORM COMPONENTS 16384
COMBINED UNIFORM BLOCKS 90
COMPUTE UNIFORM BLOCKS 15
GEOMETRY UNIFORM BLOCKS 15
VERTEX UNIFORM BLOCKS 15
FRAGMENT UNIFORM BLOCKS 15
UNIFORM block size 65536
MAX_UNIFORM_LOCATIONS 4096
MAX SHADER STORAGE BUFFER BINDINGS 8
MAX UNIFORM BUFFER BINDINGS 90
MAX 3D TEXTURE SIZE 2048
MAX ARRAY TEXTURE LAYERS 2048
MAX DRAW BUFFERS 8
MAX ELEMENTS INDICES 16777215
MAX ELEMENTS VERTICES2147483647