Just curious
"Objects" being anything you can create or open in PB this way, such as windows, gadgets, images, files, memory, etc.
Your perferred method of object creation
Sorry to mess with your post.. but i added the third option.
I mix them both a lot. For example, i create the base GUI with constants,
and all dynamic parts (for example MDI childwindows) are created with
the dynamic system.
As for other 'objects'. It depends on the purpose there. If i just need one or
two, i simply use '0' and '1', but if i need lots of them, i use the #PB_Any stuff.
Timo

I mix them both a lot. For example, i create the base GUI with constants,
and all dynamic parts (for example MDI childwindows) are created with
the dynamic system.
As for other 'objects'. It depends on the purpose there. If i just need one or
two, i simply use '0' and '1', but if i need lots of them, i use the #PB_Any stuff.
Timo
quidquid Latine dictum sit altum videtur