Is there an equivalent to the 2d drawing roundbox.
I have am using some code to give me a round box written by another forum member. All good until you want to use a colour with some transparency as shown. you get the round box but you also get another box inside i think it is because you are drawing it twice and the alphas add together. I have tried setting the source colour to fully transparent for the strokepath command but the corners are then not shown.
any help welcome
Code: Select all
If OpenWindow(0, 0, 0, 400, 300, "VectorDrawing", #PB_Window_SystemMenu | #PB_Window_ScreenCentered)
CanvasGadget(0, 0, 0, 400, 300)
If StartVectorDrawing(CanvasVectorOutput(0))
vLW = 30; line width (bigger width = bigger radius)
vLW2= vLW * 0.5; half line width
;Fill this with round corners?
MovePathCursor(20 + vLW2, 20 + vLW2)
AddPathLine (100 - vLW2, 20 + vLW2)
AddPathLine (100 - vLW2, 100 - vLW2)
AddPathLine (20 + vLW2, 100 - vLW2)
ClosePath ()
VectorSourceColor(RGBA(0, 0, 255, 100))
FillPath(#PB_Path_Preserve)
;VectorSourceColor(RGBA(0, 0, 255, 0)) ;fully transparent
StrokePath(vLW, #PB_Path_RoundCorner)
StopVectorDrawing()
EndIf
Repeat
Event = WaitWindowEvent()
Until Event = #PB_Event_CloseWindow
EndIf
collectordave