I run any standard example of Ogre in windowed mode. I drag and drop the window on the second desktop and the program breaks.
Ogre Crash on two desktop
Re: Ogre Crash on two desktop
If you open a window on the second desktop and drag it to the first program that also destroyed.
Re: Ogre Crash on two desktop
Yes, it's a bug, and I'd imagine it would be a very tricky one for the team to fix. Multi-monitor support is non-standardized and when you add rendering contexts to the picture it becomes extremely error prone.
My advise is to do what most developers do now a days and just let the graphic card handle everything for you. There should be options in your graphic control center for multi monitor support.
My advise is to do what most developers do now a days and just let the graphic card handle everything for you. There should be options in your graphic control center for multi monitor support.
Re: Ogre Crash on two desktop
I think these things need to be specified in the documentation.
Then it will be a feature and not a bug. )
Then it will be a feature and not a bug. )

