Ogre

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Fiwip
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Ogre

Post by Fiwip »

Hi Fred,

Not registerd yet, screening forums for the time being, but more and more convinced to get this community.

Two questions if you have time:

1/ according to your post dated dec,2,2003
I'm ready to assist you as much as I can if you want to use OGRE for the next version. Feel free to contact me, I plan to update the 3D features at the beginning of the next year (with OGRE 0.13).
Can you give more details about tese futurs improvements ?

2/ I understood from different mails you were alone to improve PE and fix bugs. Am I right ? Is that possible ?

Many thanks in advance,

Fiwip
Kale
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Re: Ogre

Post by Kale »

Fiwip wrote: 1/ according to your post dated dec,2,2003
I'm ready to assist you as much as I can if you want to use OGRE for the next version. Feel free to contact me, I plan to update the 3D features at the beginning of the next year (with OGRE 0.13).
i would like to hear more about this too. :)
--Kale

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Kale
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Post by Kale »

Fred, Any news on whats happening on the OGRE front? Can you give us a hint on what is being added and/or updated? I would love to see more of the engines features incorporated. :)
--Kale

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Fred
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Post by Fred »

I have to admit than I haven't had done any progress on this for now, but I will, soon. I just wrote some tools to import MD2 and 3DS files, but it needs some cleaning before be released..
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Post by Kale »

nice, thanks for answer. :)
--Kale

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J. Baker
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Post by J. Baker »

Fred wrote:I just wrote some tools to import MD2 and 3DS files, but it needs some cleaning before be released..
Woohoo! Thats a start. This gives me an idea on what I can be working on until more functions are released. Thanks Fred :D

EDIT: Are the MD2 going to be capable of animation?
www.posemotion.com

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Post by Fred »

Yes, else MD2 has no interest :)
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