iCamPlay Breakout

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BalrogSoft
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iCamPlay Breakout

Post by BalrogSoft »

Hi, i just finished a little game that show some iCamPlay features, its a breakout clone that works with your hand. Only have 5 levels, but i dont have time to make more levels. Some screenshots for who wants see this game and dont have a webcam:

Image
Image

To download the game, click here:

http://www.balrogsoftware.com/downloads/BreakOut.zip

Bye and enjoy with the game.
TronDoc
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Post by TronDoc »

cool! 8)
peace
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Post by techjunkie »

Yeah - Really cool!!! Works wonderful with my old Avercam 2000 and my even older PK290 cam.

Now I hope you do a suite like,

http://www.eyetoy.com/english/

Hehe...
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BalrogSoft
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Post by BalrogSoft »

it's good to know that the game run fine. i'm working on a game that will has 3 minigames, that will be played independent, or on a game mode to combine all.
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Post by Franky »

Don´t forget PureBasic Beginner link..... :D :D
Give Up everything but trying!
BalrogSoft
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Post by BalrogSoft »

Hi, purebasic beginners site was removed from my links page. I updated the icamplay games, now have an installer, and iCamPlay Dancing works better than previous versions, you can download on new icamplay site: www.icamplay.com
fdifra
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IcamPlay breakout

Post by fdifra »

Hola Pedro

I have download your game, but when launch the game start immediately without press the button and the racket don't move, i have calibrate the motion and chroma and saved.... a question but i'm remain in front of webcam or leave when calibrating?


My configuration is:
Pentium 4 with Win XP Pro 512 Mb ram
Webcam Logitech Express
Graphic card Asus Gforce 4 Mx

thank you

Your project it's the best for my webcam ;)
BalrogSoft
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Post by BalrogSoft »

Hi, i think that i know the reason of your problem, its a problem that can be solved on the library or the game, the trouble is that motion is captured on first frame, and its compared with previous image, that dont exist, its a black image, then icamplay thinks that exist a lot of motion because exist a big difference between a black image and your webcam image. If you could send me a screenshot of the game with your webcam, if racket dont move can be because your webcam image have very low contrast and or some light conditions not proper for work with icamplay. About calibrating you dont must appear when the program is calibrating, and the camera dont must be moved. For best calibrations, you must put your camera on same light conditions and direction that you will use to play. If light conditions change a lot or webcam direction change a lot (to play with plain backgrounds, like a wall works better than with objects on background, and need differents calibrations) you probably must calibrate again for better results. I will update the library and add a new help file for games to add this information, but i dont have a lot of time, im building the new website that probably will be mounted on a enhaced version of Atomic web server, with developers site, i must write the new forums, and the new version of iCamPlay.
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Breakout

Post by fdifra »

Thank you for the reply

The ICAMplay and WinAMP plugin work fine, i try with another light condition.


I'm waiting with impatience your next cool work

Ciao
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