If by clarify, you mean affirm and corroborate my position on the open source model, then yes; it surely does.the.weavster wrote:Perhaps this quote from GNU will help clarify the situation for you...

If by clarify, you mean affirm and corroborate my position on the open source model, then yes; it surely does.the.weavster wrote:Perhaps this quote from GNU will help clarify the situation for you...
open source in a free-software activist understandingThe source code and art assets must not to be mistaken for free software, an open source in a free-software activist understanding, copy-left or public domain software.
Next you'll be telling us that zero-day means no day! It doesn't quite work that way with valid and established terminologies. And the term open source is one of them.Thorium wrote:Love it how much people can interpret into two words.
Open means it's open. Source means it's the source. It's the most easy wording but people interprete the world into it.
Cambridge Dictionary wrote:Open-source software is free to use, and the original program can be changed by anyone.
Merriam-Webster Dictionary wrote:having the source code freely available for possible modification and redistribution.
Moreover, I don't see why there's even a debate anymore when Marek Rosa himself had clearly and unambiguously stated that the release model of Space Engineers is not to be confused with open source. (link to his blog article)
Urban Dictionary wrote:The stuff that makes Bill Gates' life sad.
That's a funny one. And here's a disheartening one:the.weavster wrote:You forgot this one:Urban Dictionary wrote:The stuff that makes Bill Gates' life sad.
Danilo, take note.
Sometimes it just makes sense to start a new project instead just updating the old one.TI-994A wrote:And here's a disheartening one:Danilo, take note.
Why so serious, Danilo? Just having some fun, yanking your chain. It's only Urban Dictionary, and their definitions shouldn't be taken seriously.Danilo wrote:Sometimes it just makes sense to start a new project instead just updating the old one. For example, if the changes in a programming language system are too big, to consider it still the same, or if greater incompatibilities/changes are required (see PB -> SB; VB6 -> VB.net; BlitzBasic -> Blitz3D -> BlitzMax -> MonkeyX -> MonkeyX2; etc). Or there are other, better projects/libs, and some others become obsolete (because nobody uses it anymore).
BTW, C turns 43 this year, still maintaining its position as one of the most popular languages.Danilo wrote: I can't use the same for 50 years because there is so many interesting stuff.
Different company, different developers, different style. More agile/dynamic in my opinion, more responding to new trends, platforms, technologies.Danilo wrote:Many developer's dreams becoming true... Desktop + Mobile + Web development using an advanced object-oriented,
non-brackets, and non-indention-depending, native, super-cross-platform language. Everything in one open-source package -> w0w!
A few more interesting languages were developed within the last 43 years, and the younger generation prefers the new stuff, in my world.TI-994A wrote:BTW, C turns 43 this year, still maintaining its position as one of the most popular languages.Danilo wrote: I can't use the same for 50 years because there is so many interesting stuff.
And is this how you like it?Danilo wrote:Well, personally I can see progress in BRL products ... Progress, how I like it.
(monkey-x forum)Danilo wrote:Blitz2D ... abandoned.
Blitz3D ... abandoned.
Blitz3D SDK ... abandoned.
BlitzPlus ... abandoned.
BlitzMax ... abandoned.
Monkey X ... halted.
Always the same, and one of the main reasons BRL gets fewer customers for every new product.
Clearly, you seem to equate constant abandonment with progress.Danilo wrote:I am watching BRL products since I bought Blitz+ back in round about 2000. Only few weeks later came Blitz3D, and I decided to not pay again. Instead I got PureBasic ... It is one good example where a product does not get abandoned, instead it is enhanced and updated without an final "it is done" attitude.
Think about an up-to-date cross-platform Blitz3D ... It could still be the top thing for indies to make desktop games. It is not, because it was just stopped, in favor of something different. The new thing, BlitzMax, seems not to be that widespread, compared to Blitz3D back then. Again abandoned, in favor of something entirely new. As we see, the new thing, Monkey X, is even lesser widespread. Some of the problems (like the simple editor/IDE) are the same like 10 years ago.
Wow is right, because this product is still an unrealised dream.Danilo wrote:Many developer's dreams becoming true ... super-cross-platform language ... w0w!
Of course they were, but just being interesting is not a valid reason to switch to them. If your current development platform meets your requirements at par performance with the newer languages, a switch would simply be frivolous, not to mention counter-productive. Switching just to be trendy is silly.Danilo wrote:A few more interesting languages were developed within the last 43 years, and the younger generation prefers the new stuff...
I thought it was pretty good. I outed a real troll, shared a picture about it, and even had the last laugh.Danilo wrote:Of course you have the final word(s), so make it the ultimate answer to everything in life. (your last final word wasn't that great)
No they wouldn't, try reading the thread again. It's horses for courses (and if you were a racehorse you'd have a 'b' after your name).TI-994A wrote:Even the new generation programmers would tend to pick one and stick to it while it works.
(monkey-x forum)TI-994A wrote:In the case of BRL, there was absolutely no reason for the release of each progressive product, beside$ the obviou$ commercial factor. IMHO, the original BlitzBasic could have simply been upgraded to accommodate more features and platforms, instead of introducing new products every few years. Of course, these upgrades required a whole new purchase, and this model eventually resulted in the total abandonment of the earlier products (or as BRL likes to call it, open source!). The trend continues today with the announcement of the upcoming MX2, which would effectively displace MX1. Buyer beware!
Whoa! Aren't you guys saying the same thing???Danilo wrote:I am watching BRL products since I bought Blitz+ back in round about 2000. Only few weeks later came Blitz3D, and I decided to not pay again. Instead I got PureBasic ... It is one good example where a product does not get abandoned, instead it is enhanced and updated without an final "it is done" attitude.
Think about an up-to-date cross-platform Blitz3D ... It could still be the top thing for indies to make desktop games. It is not, because it was just stopped, in favor of something different. The new thing, BlitzMax, seems not to be that widespread, compared to Blitz3D back then. Again abandoned, in favor of something entirely new. As we see, the new thing, Monkey X, is even lesser widespread. Some of the problems (like the simple editor/IDE) are the same like 10 years ago.
Of course it is, but not multiple horses for the same course. Intemperance breeds chaos.the.weavster wrote:It's horses for courses...
TI-994A wrote:If your current development platform meets your requirements at par performance with the newer languages, a switch would simply be frivolous, not to mention counter-productive. Switching just to be trendy is silly.
Even the new generation programmers would tend to pick one and stick to it while it works.
Hard to say with quicksilver; too capricious.coder14 wrote:TI-994A wrote:IMHO, the original BlitzBasic could have simply been upgraded to accommodate more features and platforms, instead of introducing new products every few years.Aren't you guys saying the same thing?Danilo wrote:Think about an up-to-date cross-platform Blitz3D ... It could still be the top thing for indies to make desktop games. It is not, because it was just stopped, in favor of something different.
So how do you call it then?TI-994A wrote:Next you'll be telling us that zero-day means no day! It doesn't quite work that way with valid and established terminologies. And the term open source is one of them.Thorium wrote:Love it how much people can interpret into two words.
Open means it's open. Source means it's the source. It's the most easy wording but people interprete the world into it.
Cambridge Dictionary wrote:Open-source software is free to use, and the original program can be changed by anyone.Merriam-Webster Dictionary wrote:having the source code freely available for possible modification and redistribution.Moreover, I don't see why there's even a debate anymore when Marek Rosa himself had clearly and unambiguously stated that the release model of Space Engineers is not to be confused with open source. (link to his blog article)
He should know.
Just ignore him. This guy does not understand the simplest, obvious, things.Thorium wrote:But i am tired to split hairs with you. So keep your definition, i keep mine.
And you obviously don't live in the real world.Thorium wrote:The Dictionary is wrong about open source always being free. The real world is what forms terms and dictionaries just adopt them, they don't define them.
Simply charming. When exposed as a hypocrite, you cower behind opinion.Danilo wrote:...people may change opinion over the years, when looking more deeply at other programming languages and products. A bonehead remains to be a bonehead - none of what you/we are saying will ever change that.
They're not my definitions; they're the official ones. Yours, on the other hand, is simply your poor interpretation of those official terms.Thorium wrote:...i am tired to split hairs with you. So keep your definition, i keep mine.