[Implemented] More 3D Commands...

Got an idea for enhancing PureBasic? New command(s) you'd like to see?
Kale
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[Implemented] More 3D Commands...

Post by Kale »

Can we have more 3D Commands included please :P
--Kale

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Post by J. Baker »

Twiddles thumbs and waits in line behind Kale. :wink:
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Danilo
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Post by Danilo »

Maybe you guys should specify what exactly you want
and what is most important for you (priority).

"3D commands" can be all and nothing.. :wink:
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Post by Kale »

"3D commands" can be all and nothing.. ;)
All please! ;)
I'm not really wanting anything from the 3D commands with any priority because all my 3D stuff is on hold until they are there. I would just like to see a few more commands adding with each update. I guess its up to Fred, but i'll still be here for a few years yet so i can wait a little longer, I just wanna see PB destroy Blitz and Dark, he he... ;)
--Kale

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Post by J. Baker »

Besides collision, I would like to see skyplane, transparency and reflection. 8)
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Post by dmoc »

I would like to see any 3D commands working on mdk8.2 :P
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Post by Kale »

other commands off the top of my head (Flame away if i put down some which are already implemented, no manual here at work :twisted:):

Code: Select all

CreatePrimitive(#Entity, Size, #PB_Cube) ; #PB_Sphere, etc...
FadeEntity(#Entity, Alpha)
ShowEntity(#Entity)
HideEntity(#Entity)
AntiAliasScene(#PB_On) ; #PB_Off
GetCameraAngleX(#Camera)
GetCameraAngleY(#Camera)
GetCameraAngleZ(#Camera)
GetEntityAngleX(#Entity)
GetEntityAngleY(#Entity)
GetEntityAngleZ(#Entity)
CameraRange(#Camera, Range)
and lots more i can't think of now :) just add all other OGRE commands :twisted: ...and of course Collision and Physics :D
--Kale

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Post by coma »

and...
-orthographic projection that works (even if I'm the only one who use it...)
-catchmesh function (essential !!)
-absolute rotations
-possibility to render scene on a buffer.
Last edited by coma on Sat Jan 17, 2004 10:49 am, edited 1 time in total.
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Post by dbellis »

how about allowing you to put a 3d gadget inside an app so u can have if u wanted a world craft clone ;) if this can already be done can some one show me hehe

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Post by Kale »

Sorry... did i mention Collision? :twisted:
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Post by freedimension »

I suggest Fred, to do the basic stuff first, and then to concentrate on the 3D Sector. Perhaps together with a person way closer to the matter than Fred himself.
That would lead to a much better result than "patchworking" his way through.
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Post by Kale »

That would lead to a much better result than "patchworking" his way through.
:?: 8O
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Post by tinman »

Kale wrote:
That would lead to a much better result than "patchworking" his way through.
:?: 8O
Look in the bugs forum for all the basic parts of the language which are broken. freedimension (I think) is asking for those to be fixed first, or perhaps to implement more fundamental feature requests.
If you paint your butt blue and glue the hole shut you just themed your ass but lost the functionality.
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Post by blueznl »

more commands mean nothing without some explanation etc.

i'd prefer some bugfixes and some basic stuff first, but if it is 3d, the most lacking thing is probably collision
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