...and another one (OpenGL)
...and another one (OpenGL)
http://files.connection-refused.org/pqtorus.zip
I wonder how much FPS you get. Thank you in advance!
I wonder how much FPS you get. Thank you in advance!
Good programmers don't comment their code. It was hard to write, should be hard to read.
Nice, traumatic!
Code: Select all
33 FPS - PIII-600, GeForce3
60 FPS - dual PIII-1000, GeForce4
Saboteur wrote:25-50 FPS
What do your drops in framerate depend on?benny wrote:13-58 FPS
Does it differ in different "scenes" or does it jump up and down all the time (like when the object is moving towards you,
the framerate goes down) ?
BTW:
I never thought I had a fast system, but my FPS is at 60 FPS with vsync enabled and a constant 98 FPS without vsync. :roll:
(geforce4 TI 4200 / athlon XP 1600+ / 1g ram)
Good programmers don't comment their code. It was hard to write, should be hard to read.
must be a pleasure to watch!Dare2 wrote:[...]then runs at a sedate 5-6 fps.

I uploaded a modified version with chooseable resolution and colour-depth. Do the different modes make a difference?
http://files.connection-refused.org/pqtorus2.zip
Thanks for your time!
Good programmers don't comment their code. It was hard to write, should be hard to read.
Interesting - ?? all 6 combinations run faster and look clearer.
1024x768 now manages avg of about 16fps and 10fps worst case just after each change of scene.
16bit @ 640x480 runs at speeds approaching 30fps for much of the time, never drops below 20fps.
And as mentioned, everything looks cleaner (no fuzzy blobby renderings, no weave-type effects). I may actually be seeing something close to what you see.
[EDIT]
However, on exit to my std 800x600 setup, all windows think they should be in 1024x768 mode (too big for my screen).
1024x768 now manages avg of about 16fps and 10fps worst case just after each change of scene.
16bit @ 640x480 runs at speeds approaching 30fps for much of the time, never drops below 20fps.
And as mentioned, everything looks cleaner (no fuzzy blobby renderings, no weave-type effects). I may actually be seeing something close to what you see.
[EDIT]
However, on exit to my std 800x600 setup, all windows think they should be in 1024x768 mode (too big for my screen).