Hallo.
I work on Windows 8 32B
I use to make programs with OpenGL , now with OpenGLgadget (5.30).
It works fine.
Now I would like to use standard 3d Purebasic libraries (based on Ogre engine)
If I put OpenGl in subsystem compiler options, when i try to use my program on another pc that doesn t have directx installe it doesn't work, (d3d dll not found). Why?
How is possible to make programs with standard 3d ogre libraries without direct3d dependencies in windows?
Thanks
Pure Opengl using Ogre in Purebasic?
Re: Pure Opengl using Ogre in Purebasic?
Please correct my english
http://purebasic.developpez.com/
http://purebasic.developpez.com/

