I didn't see this asked anywhere else, so here goes...
Using only the libraries needed to run PBLinux as a point of reference, in order to distribute our PBLinux programs to others, what (if any) libraries must the end user have in order to run the executables?
GTK/SDL? ????
Thanks,
-DeeCee-
Program distribution?
GTK 1.2 if you use the 2DDrawing/Window/Gadget/Clipboard libs and SDL if you use one of the 2D game libs. OpenGL if you use the 3D engine. It should be enough.
Anyway, I recommend to simply say in a README file that the user will need these libraries, but don't distribute the SDL libraries or something with your program.
That's because most Linux distributions will already come with SDL and GTK+ installed, and OpenGL will be available after installing the video drivers, or emulated with Mesa3D libraries (software rendering).
Anyway, I recommend to simply say in a README file that the user will need these libraries, but don't distribute the SDL libraries or something with your program.
That's because most Linux distributions will already come with SDL and GTK+ installed, and OpenGL will be available after installing the video drivers, or emulated with Mesa3D libraries (software rendering).
==Jedive==
MacBook Core Duo 2Ghz, 2GB, Intel GMA950, Leopard
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MacBook Core Duo 2Ghz, 2GB, Intel GMA950, Leopard
Celeron M 1.5, 512MB, Intel 915GM, WinXP/DX9, Ubuntu