I got Problems with our shadows... Could you open your example "TerrainShadow.pb" and use this lines down here instead of line 48 to 52?
Code: Select all
WorldShadows(#PB_Shadow_TextureAdditive, -1, RGB(105, 105, 105))
;- Light
;
light = CreateLight(#PB_Any ,RGB(255, 255, 255), 4000, 1200, 1000,#PB_Light_Directional)
