How To Edit or Create .mesh and .skeleton file?
How To Edit or Create .mesh and .skeleton file?
What Tool Should I Use To Open or edit or create these files?
- Bananenfreak
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- Joined: Mon Apr 15, 2013 12:22 pm
Re: How To Edit or Create .mesh and .skeleton file?
What do you wanna do?
For simple editing, I would prefer the .mesh.xml and .Skeleton.xml . It´s easier to read.
For simple editing, I would prefer the .mesh.xml and .Skeleton.xml . It´s easier to read.
Re: How To Edit or Create .mesh and .skeleton file?
I just Want to Create a bodyModel and it can walk and run.Bananenfreak wrote:What do you wanna do?
For simple editing, I would prefer the .mesh.xml and .Skeleton.xml . It´s easier to read.
I find the PB 3DExample used .mesh and .skeleton files,but No .mesh.xml and .Skeleton.xml files.So,How to edit or create .mesh and .skeleton files?
Re: How To Edit or Create .mesh and .skeleton file?
you can try OgreXMLConverter: http://www.ogre3d.org/tikiwiki/OgreXmlConverter
Re: How To Edit or Create .mesh and .skeleton file?
If you wish to edit a mesh file then I'd use OgreXMLConverter like Fred recommended.ynkrc wrote:What Tool Should I Use To Open or edit or create these files?
If you wish to model your own meshes then I'd recommend using modeling software like 3DS Max, Blender, Deled etc.
Then after creating your model use an exporter to convert them to the Ogre format.
Here's a link to some of Ogre's exporters.
http://www.ogre3d.org/tikiwiki/OGRE+Exporters

