Who is using the Chipmunk4PB wrapper?

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IceSoft
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Who is using the Chipmunk4PB wrapper?

Post by IceSoft »

I plan to release an update of the Chipmunk4PB wrapper for the latest Chipmunk2D 6.2.1 physics engine.
But it seems there are only two or three developer using the actuall Chipmunk4PB wrapper (wrapping: Chipmunk 5.3.5).

Please tell me if you used the Chipmunk4PB wrapper and what are you have used with it.

Thanks.
IceSoft
Last edited by IceSoft on Sat Dec 14, 2013 12:18 am, edited 1 time in total.
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<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
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netmaestro
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Re: Who is using the Chipmunk4PB wrapper?

Post by netmaestro »

I never noticed it being released. I was interested in it but waiting until you finished it. If you released a stable version I'd like to use it.
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Re: Who is using the Chipmunk4PB wrapper?

Post by IceSoft »

netmaestro wrote:I never noticed it being released. I was interested in it but waiting until you finished it. If you released a stable version I'd like to use it.
The Chipmunk4PB 5.3.5 is a stable version.

The Chipmunk2D4PB (6.2.1) wrapper will have some more 'developer friendly' methods with the goal: developing physics games together with Chipmunk2D, PureBasic and the MP3D engine in a faster and easier way.

Here are some YouTube 'movies':
Motor:
http://www.youtube.com/watch?v=GzPU6FANkO0
Raycast:
http://www.youtube.com/watch?v=ylvfqOoiwqs
Plink:
http://www.youtube.com/watch?v=1-zsBwf5WWQ

Same games (Developer: AndyLy)
Fort Raider:
http://www.youtube.com/watch?v=shUOqjd0pu0
Equilitris:
http://www.youtube.com/watch?v=ra_H8fkQwSU

Last but not least: The MP3D engine has also an adaptation of the Chipmunk4PB (5.3.5) wrapper in it.
And some more ...
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Re: Who is using the Chipmunk4PB wrapper?

Post by monkeybot »

I have only just discovered pure basic and would definately use your wrapper for chipmunk.
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